[outdated] Caustic Arrow Solo Map MFer (20/300+)
" Yes. The only reason the guide tree DOESN'T do that is to avoid confusion. A lot of people will end up thinking physical/chaos somehow double dips, and it doesn't. You only get the benefit of the chaos damage out of those nodes. As well, the projectile damage nodes are just easier to get early. The chaos damage nodes are a level 90+ switch, the only real benefit being the +12 flat life, but it is the min-max choice that you make late into the build. Jul 27, 2011 - Sept 30, 2018.
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Map Funneling
Spoiler
It's a pretty neat trick. And while selling all the excess Strand maps in and of itself isn't likely to pay for the map runs, this method does generate a lot more wealth than mapping sans funneling. Funneling ensures that, after applying Atlas bonuses, all T11 and T12 maps turn into Strands and Strands are about 3c each as compared to 2 alch for random T11's/T12's. So each time a Strand drops he's made roughly 2.5c more than he would without funneling (discounting the slight possibility that the T11 drop would have been a "true" Strand as opposed to a funneled Strand). Moreover, Strand is a very good tile set so he's able to run his T11's quickly. ============ So the question is, just what should you do to your maps in order to maximize income? In this context, the value of all drops you pick up constitutes income. For example, is Beyond worthwhile? You'll get no maps from Beyond mobs, but is all that extra stuff they drop enough to cover the cost? Another factor is portal availability and limited bag space. You're likely dropping excess stuff and will need to leave some items behind. Hmmm... Since I have a crapton of map levels to grind to hit 10,000 it's probably worth my while to look into this, LOL. Parting thought... if you combine funneling with CA magic find, I'll bet you can really start raking in the currency. How does CA magic find fare against T11 breaches? ============== Along the lines of "It's sort of like World of Warcraft..." "Time is money, friend." Last edited by hankinsohl on Jan 14, 2017, 9:52:39 PM
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Spoiler
I have made a google doc for those who want to track their Strand investment / returns.
Similar to how I started this science, I've set it up so you can start with sets of 10 and make adjustments from there. If you decide to repeat the same variables for an additional 10 sets, just start a new row. That way things don't get too complicated. You can download the sheet right here. If you want to try and track if Beyond mobs will recover the 3c for you on average like Hank is wondering, you'll have to do that separately and just add a column that accounts for it. Jul 27, 2011 - Sept 30, 2018.
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" thanks for the fast reply, am lvl 75 now and i think i will go for the chaos nodes instead> quick question; can i use Blasphemy instead of curse on hit ? just for more easy gameplay | |
" This is answered on https://www.pathofexile.com/forum/view-thread/1291803/page/489 (Doesn't this forum support direct linking to individual posts?) oh, it does, but it seems to be a hidden feature: https://www.pathofexile.com/forum/view-thread/1291803/page/489/#p13741852 Last edited by mobutu on Jan 15, 2017, 6:36:58 AM
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" got it, thanks for the fast reply sorry i didnt look it up first in the topic Q: how to direct linking to individual posts? | |
In regards to the map funneling... I think I was misinterpreting what i read yesterday... Serleth's more detailed explanation showed we meant the same thing all along...
Aside: when I first read about 2.4.0 patch last month, I thought individual maps could increase in level the more you ran them... so 100 Jungle Valleys and it would become t2... 1500 Jungle Valleys and T16... I gained a better understanding when i watched some videos and experienced the content myself | |
" Ah. I apologize for spreading bullshit. Well, that's a bit worse than I thought. More on topic of farming efficiency, I switched to using the quad tab as my only tab while mapping and after a short period of adjustment to constantly clicking with the the item size change, it's working out great. Having id/unid recipes in front of me all at once really helped with remembering what to prioritize picking up and still leaves me 2/3 of the tab to dump everything else conveniently. |
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" S'all good buddy, I'd rather you have posted and learned something than have continued on playing misinformed. =) Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth on Jan 15, 2017, 2:51:24 PM
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"Quad tab makes map organization awesome. :) Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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