[outdated] Caustic Arrow Solo Map MFer (20/300+)

"
Serleth wrote:
"
mezmery wrote:
diffrence is that i can run 8 mod t15 in mf setup and 4 min atziri runs with double andvarius.
but as you wish.

sticking at sub 9 maps is fun?


I don't normally pull out the claws, but this is such unmitigated horseshit.

This build can 8-mod t15 as well (excluding Daresso & Core bosses, granted), and I have Atziri runs down to about 5 minutes again, just like I did in 2.0.

Which MURDERS your contention that this build has to stay T9 and below.

So this:

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mezmery wrote:
you know i compared myself. not even theory


Is clearly false.

Because if you had, you'd know that this build can run T15s comfortably in full MF once it's fully geared, and you'd know that your general map clear speed is SHIT with RF totems compared to CA, but that you make up for it (to some degree) on bosses. Less so now with Occultist providing a huge boost to cursed enemies.

Your only valid point is that the gear requirements to get to that point are more intensive.

If you want to come onto the forums and trash someone's build, you'd best know what you're talking about. It's blatantly obvious that you don't.

Sub T9. Roflcopter.

ok. enjoy.
i better waste exalts needed to gear "mf" build for some meta onshot fotm, than gear mf for mf, lol
No rest for the wicked
Yeah, congrats, meanwhile because I'm willing to spend an extra 4ex in my gear and I'm clearing maps faster than you, I'm making at least 20% more currency per hour than you are, meaning I've paid off that investment in 8 hours (40 hours if you compare the INCREASED currency generated, isntead), and then I'm blowing you apart on the bank for every hour after that.

RF totems are only more efficient early league. Like you said, because of the lower cost to get it full-powered.

A completed CA setup destroys RF totems for raw map clear speed.

Enjoy, indeed.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth on Mar 18, 2016, 3:24:05 AM
"
Serleth wrote:
Yeah, congrats, meanwhile because I'm willing to spend an extra 4ex in my gear and I'm clearing maps faster than you, I'm making at least 20% more currency per hour than you are, meaning I've paid off that investment in 8 hours (40 hours if you compare the INCREASED currency generated, isntead), and then I'm blowing you apart on the bank for every hour after that.

RF totems are only more efficient early league. Like you said, because of the lower cost to get it full-powered.

A completed CA setup destroys RF totems for raw map clear speed.

ok, 3 min gorge is shit clearspeed now. only for 10 exalts invested i take it to 2.30 as ca
so sweet. and then doubleboss hpmod dominus at palace will rip my face off.
kappa.
tell my regards to CB packs too.
only thing i care about after merging hc and sc leagues - complettin challenges.
i need only zana lvl 8 to hit 40 with selffound build playin like 2 hours evening(div cards, treasure, ho, trinkets and ench left, that are actually easily obtainable, i just need time to trade it), while in tali with ca i kinda didnt even try to do certain stuff.
No rest for the wicked
Last edited by mezmery on Mar 18, 2016, 3:47:36 AM
you trolled this thread before - why don't you just get out? noone needs this crap you post. feel good about totem builds, go brag in their threads.


********

and now on-topic again

gear progression
Spoiler




still running with only 1 insta-flask, I really love popping unidentified rare boxes with my defreeze quartz :)

most stuff I miss are the enchants and trinkets, zana 8 really. found two T1's (Kongor, Hege) and the other two will be 2-4 ex depending on haggle I can get, still didn't buy a lab unique but oh well.

next project is CA 21/20 ^^
IGN: WildTortillaFart
Last edited by Chronodroid on Mar 18, 2016, 3:53:07 AM
Back on topic... I gave away a nice high resist high ev chest today to another CA player, so now my inventory of free gear for other guys in this thread is:



I've got enough currency saved up that I can buy a 6L bow if one comes up for a decent price. There was one listed today for 1.5 ex, I could have bought that but I was *just* shy of the price, and then it was gone. :(

GL & HF all. :)
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
"
grimjack68 wrote:
Back on topic... I gave away a nice high resist high ev chest today to another CA player, so now my inventory of free gear for other guys in this thread is:



I've got enough currency saved up that I can buy a 6L bow if one comes up for a decent price. There was one listed today for 1.5 ex, I could have bought that but I was *just* shy of the price, and then it was gone. :(

GL & HF all. :)


nice deals man :)

altho I guess you know it, be on the look for an iLvl 64+ 6L bow. the ones listed at around 1 Ex mostly tend to be lower than that, which would cripple your possibilities quite a lot.

good luck with that ^^
IGN: WildTortillaFart
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horstkaracho wrote:
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hankinsohl wrote:


Pretty crazy for Lab speed runs if you can stand the complete lack of stats other than movement.


since these lab is not as much of a pain anymore :D

Nice enchant - gotta get that on mine :-)
A note regarding the skill tree:

The tree suggests taking Soul Siphon notable which gives +10 max mana, +18% increased max mana and +5 mana gained on kill (and +8% max mana from travel point).

For people still gearing up (maybe even for everyone) I'd highly suggest taking Primal Spirit notable instead which gives you +15% increased max mana, +20% increased mana regen, +20% increased flask charges gained and +20 to STR & INT (and +8% max mana from travel point) for the same passive point investment.

The +STR/INT boost is huge for leveling gems which is something i noticed I had an issue with, also I really prefer the +20% flask charges gained compared to mana on kill from Soul Siphon.

Additionally, taking (at least temporarily for gearing characters) Cloth and Chain notable gives +12% to all elemental resistances and +24% increased evasion rating and armor (and +3% to all elemental resistances and +12% increased evasion rating and armor from travel point), totaling in a 15% boost to all resistances which makes it a lot easier to gear into the double andvarius rings.
Last edited by Palaryel on Mar 18, 2016, 8:24:55 AM
hey Palar

yes those were all taken in a previous 'pre jewel'-version of the tree.
we also started off from scion's resistance route (3 x 18%) instead of the projectile damage route, took cloth&chain and went for primal spirit. The logic behind was that we would not have all the jewels at hand at very early stages of the leagues. the jewel-based tree is only after you have managed resistances and other mandatories that we re-allocate the points towards more damage / frenzy / jewel slots nodes.

this may have been lost, anyway, common sense and the absolute flexibility at hand we really can approach obstacles differently :)

how is it going for you in Perandus?
IGN: WildTortillaFart
Last edited by Chronodroid on Mar 18, 2016, 9:41:26 AM
Off topic update from a CA enthusiast:
Spoiler

Atziri down with 16.5K tooltip totem totem DPS, LOL. Took no ruby or sapphire flasks. Stuff kind of died pretty slowly.

One death on Vaals - think I ate a laser, not sure, LOL.

One death on Atziri.

Was worried big time about DPS... on Atziri her zombies kept on reaching her - couldn't bring them down fast enough.

All-in-all a very fun run.

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