[outdated] Caustic Arrow Solo Map MFer (20/300+)

have someone tested CA without inc AOE effect on clearspeed, taking in account carcass and 20q gem?
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wraeyth wrote:
Are you guys using amulets or %Chaos Dmg talismans?

im ok with this


sometimes it's just a streak, lol
No rest for the wicked
Last edited by mezmery on Dec 29, 2015, 3:38:03 PM
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wraeyth wrote:
Are you guys using amulets or %Chaos Dmg talismans?


Gold amulet. Talisman isn't important for this build unless you can get an extremely well rolled one (30%+ IIR) with resistances and life, which will be expensive.

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You have some advice or tips for more faster lvl.
Better lower maps but more safetly or higher but more dangerous(drop 10% of experiences)


If you want to level, you should be running the highest tier map possible that you're comfortable with.

With experience, you can full MF all the way up to 81s with this build.

"
I have played for 1 week without the AOE gem (in 5L) and with 0 quality CA. It's not that bad and with Carcass Jack it should be even better so I think it's better to drop the AOE gem to get Empower, what do you think ?


If you're comfortable with the lack of AoE, sure.
Jul 27, 2011 - Sept 30, 2018.
More slightly off topic stuff...

How much experience are you guys getting for a full, 6-person Zana 6/7 rotation?

I kept track today and found that my 6/7 rotation awarded just 60,862 experience or roughly 10.143 experience per mission.

This seems low based on the wiki page explanation of experience rewarded for dailies.
Last edited by hankinsohl on Dec 29, 2015, 7:46:50 PM
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The daily mission gives 250% of the Reputation and Favour of a normal mission, if the Master is triggered in your own Hideout.


if the Master is triggered in your own Hideout.

Assuming a level 72 mission on average, this means you're gaining:

Total = (Your mission * 250% xp) + [(Other Missions * 100%xp) * 5 missions (assumes identical xp per mission)]
= (8064 * 2.5) + * (8064 * 1 * 5)
= 20,160 + 40,320
= 60,480

/6 = 10,080 per mission (averaged).
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth on Dec 30, 2015, 1:52:55 AM
So the 30% or so Chaos Damage from a Talisman isn't worth it vs the IIR from a good Gold amulet? Good to know.

I may have missed it, but why the change from Mana Flows to Primal Spirit? I find that lately I'm having mana issues, wondering if its to do with the 20% mana regen lost when switching.
What 3/4 masters do you recommend putting in h/o? Thank you!
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wraeyth wrote:
So the 30% or so Chaos Damage from a Talisman isn't worth it vs the IIR from a good Gold amulet? Good to know.

I may have missed it, but why the change from Mana Flows to Primal Spirit? I find that lately I'm having mana issues, wondering if its to do with the 20% mana regen lost when switching.


This build isn't about damage. It's about balancing MF with survivability and reasonable damage.

The increased DPS you'd get form a chaos talisman wouldn't be a significant enough boost in clear speed to warrant sacrificing the IIR.


As for the switch to Primal Spirit itself, because in 2.0 we went up to Corruption (which was then in the top right), we got more intelligence from the tree, so we needed another place to grab some int. Conveniently, it also added strength which is a minor life boost.

Also with 2.1 we got more mana per level, which was basically like adding free regen. The regen is actually BETTER in 2.1 with Primal Spirit than it was in 2.0 with Mana Flows precisely because of that mana per level.

I'm having no mana issues at all. I can't see your character so I can't pinpoint the problem. Your profile is set to private, but it will definitely be one or more of these things:

* You don't have Soul Siphon
* Your clarity is underlevelled
* You aren't using Goldwyrm yet.


Answered Seraphim via PM.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth on Dec 30, 2015, 1:53:19 AM
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Seraphim7 wrote:
What 3/4 masters do you recommend putting in h/o? Thank you!


Somehow I always have Elreon in my hideout. From the start.

I then level Haku to 6 and continue with Tora, by that time I can add Vagan and soon Vorici. Zana as soon as I find her, others must make space when my hideout is not maxed yet.

My permanent maxed hideout contains Elreon, Vagan, Vorici and ofc Zana.

Reason: Elreon and Vorici offer good deals on orbs, Elreon and Vagan offer nice cheap items to sell for quick chaos, Vorici offers me a free loot pinata every day (^^) and then Zana gives free quantity on maps and her rotations often teleport you to unique locations. I only do Zana Rotas after 2-3 weeks of a league, the rest is not ineresting enough / too much investment. I start the dailies myself and /abandon_daily right after, the shop resets, I can get my stuff and farm happily again.
IGN: WildTortillaFart
Whats the point of the Corrupted Vaal Lighting Trap? Wasnt mentioned during the video. Thank you!
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Seraphim7 wrote:
Whats the point of the Corrupted Vaal Lighting Trap? Wasnt mentioned during the video. Thank you!


the normal trap is nothing special, the corrupted on leaves trails of shocked ground. Shocked ground works like a "more" multiplier on our target and the Vaal Light Trap is used against bosses together with Vulnerability curse, Wither totem for improved single target destruction ^^.

Since it fills up so quickly and has 3 charges stored, I find myself using it vs those stome golems / chaos resistant mobs quite often too.
IGN: WildTortillaFart

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