Enki's Arc Witch - dead for now

The Elementalist rework is a massive buff for this build! I've already planned to go back to Elementalist anyway, and now this already decent setup just got much better.
twitch.tv/enkivt
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Enki91 wrote:
The Elementalist rework is a massive buff for this build! I've already planned to go back to Elementalist anyway, and now this already decent setup just got much better.


I'm Loving it :D
my beloved totem starter is dead for me with the heiro gutter nerf. Hope this build is still as easy and cheap to equip as it was when i last played it in Breach league.
Cool. I was kind of expecting a buff to elementalist it is nice that we finally get it, and I can play elementalist again as a caster. I'm excited for the arc build I think I will use it as starter, as arc is cool! And finally no corpses to lag me out. :-)

Do you have an early POD of your plans Enki?
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Enki91 wrote:
The Elementalist rework is a massive buff for this build! I've already planned to go back to Elementalist anyway, and now this already decent setup just got much better.


Oh HELL yes, this is the rework you asked GGG for and that we all have clamored for for years. I am so excited to take this build back to the elementalist and play with our shiny new toys!

Shaper of Storms: finally we can start pushing shock back toward being a major source of extra damage with the multiplier from 25% more shock effect. Won't be able to use Hypothermia, but perhaps we will be able to use Elemental Focus if the ascendancy overrides the gem and lets us still shock. (My guess is no, but we can hope!)

Liege of the Primordial/Elemancer: mostly the same OP golem buff stuff as before, but with the HUGE new advantage of golems resurrecting themselves automatically. No need to keep golems in trigger wands at all to ensure they stay active. We can even use a wand and shield instead of dual wielding to push block as another layer of defense.

We could even drop golems altogether if we want to take all three of the useful new keystones instead of choosing just one:

Mastermind of Discord: now gives an extra 25% lightning penetration and 1% mana regen, both of which have great synergy in an Archmage build.

Heart of Destruction: 30% more multiplier for boss damage with 50% uptime but otherwise unconditional? Yes please!

Bastion of Elements: reflect immunity and some other layer of damage absorption good for 2000-3000 life; details unknown, but probably even better in combination with Arcane Cloak.

So many options, so exciting! Can't wait to see where you take this, Enki!!
Looking forward to the new build, hope we don't have to have golems to make it work.

Right now my witch is sitting at just under 8m in damage, which I think is possibly getting close to the max for the current build, are we talking 3x that or will be getting to 8m just be easier but it won't scale a ton past that? Perhaps a maxed out build might hit 10 or 12?

Appreciate all the work you put into this Enki, love the game and the arc playstyle but don't have the skills you do to figure out how to make it work, thank you, the game wouldn't be as fun without your generosity.
I think its impossible to say what the build, any build in the game, will max at. The new crafting options are very powerful. Im glad Enki is going back to Elemenatalist because I always enjoy seeing whare he i taking the build, and I had very intention of doing that after the reveal.
Hy , enki , question in passive tree skill i don t understand why do you have minion damage , i didn`t see any minions spell in the build can you please explain to me ? im pretty new to the game
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Jansky21 wrote:
Hy , enki , question in passive tree skill i don t understand why do you have minion damage , i didn`t see any minions spell in the build can you please explain to me ? im pretty new to the game


Spiritual Aid notable synergies extremely well with Necro.
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BuckFutter9 wrote:
Looking forward to the new build, hope we don't have to have golems to make it work.

Right now my witch is sitting at just under 8m in damage, which I think is possibly getting close to the max for the current build, are we talking 3x that or will be getting to 8m just be easier but it won't scale a ton past that? Perhaps a maxed out build might hit 10 or 12?

Appreciate all the work you put into this Enki, love the game and the arc playstyle but don't have the skills you do to figure out how to make it work, thank you, the game wouldn't be as fun without your generosity.


8m sustained (no flasks or Vaal RF) is a good target with this variant, I think. It's where I ended up. You could definitely push it to 9m with high investment. I got to 10m during Harvest because it was so easy to craft ridiculous stuff, and I saw someone with GODLIKE items push it to 12m. So that's realistically approaching the damage cap without structural changes to the build.

With the elementalist rework, I'm expecting we can get it even higher! And without corpses!!

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