Enki's Arc Witch - dead for now
" Minimum should be 1k ES, ideally you want 43% of your life pool as ES for MoM to properly work. Please try out Zealot's Oath and let me know if it fixes the issue. twitch.tv/enkivt
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" whats about a cdwt-phase run instead of spire trap? Last edited by subcutan#7641 on Mar 11, 2019, 9:19:07 AM
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" People loved the Lightning Spire Trap last league, when it wasn't a part of this build yet, and it is indeed a huge boost to many bossfights. Skipping it would cause lots of disappointment in here. It was pretty hard to come up with a gem setup that fits everything in for this build version, and CwDt + IC had to get dumped. The physical damage bursts it protects against are usually mitigated enough by the new Pantheon and Flask setup. twitch.tv/enkivt
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" MoM only leads to 30% of your incoming damage to be redirected to Mana and because we have EB, our ES protects that mana, so we have 2 Defensive Pools: Life and Mana+ES. When any damage comes in 70% of it will be deducted from Life and 30% from Mana+ES. Mathematically this means that if your Life to Mana+ES Ratio is 70%/30% = 0.7/0.3 = 2.333333... , in other words, if your Life is 2.3333 times your Mana+ES, then both of your Pools will empty at the exact same time and your character will die. If your Life is more than that then your ES+Mana will run out first and you will have a little Life left while having 0 ES+Mana. If your ES+Mana is more than 0,4286 times your Life (1 / 2.333333...) then your life will run out first, therefore always leaving you with a bit of Mana+ES before you die. I hope that made it clearer, though it might just have confused you even more xD |
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" This is pretty new to me since I've probably never had more than 200 ES on any of my chars (aka never played ES builds). I'll look into this, but from currenty experience with MoM+ES, I only saw my ES drop down to 0, and then life while still hammering on any ES that might have regened in the meantime.. Unless I'm missing something still :D |
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For all those nay sayers out there...this build is still very viable, and I project it to be stronger than before. I am recommending Decoy Totem (I haven’t checked Enki’s leveling updates, so this may have already been done) be put back into the leveling section and possibly be replaced with Flame Golem upon completion of Uber Lab. I’m nearly done with A9 and haven’t bothered with MoM yet. There’s no issue thus far but I can see where a lack of boss mechanic knowledge would make it a real problem. Also, as someone else had mentioned earlier, you have a greater uptime of dps with less time running away.
For all those who don’t like Lightning Spire, I agree it is fairly weak while leveling. In late game, however, it is a beast, especially if in a 5L or 6L shaped gloves (should be about 5x your Arc dps as a 6L). You can try replacing Controlled Destruction with Advanced Traps which would be my recommendation anyways. The utility is worth the dps loss imo. "For MoM to be most effective, you want 43% of your life in your mana pool. This will ensure no hit completely drains your mana. With EB all we are doing is replacing mana with ES. So ideally you want 43% of your life as ES. If you keep it around 30% or higher, only really big hits that should be avoided anyways will be an issue. Last edited by Aldonés#1294 on Mar 11, 2019, 9:56:31 AM
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" So we have to give up the blasphemy setup. :( Sad Witch. |
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" No! The Devouring Diadem enables the blasphemy setup without using any passives for it. And before you get it you can just do CwDT instead of blasphemy and just use Wrath and Discipline as Auras. |
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Thanks Elo!
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To all people that want the CWDT and IC, what about if you drop the whirling blades setup and just use flame dash? Without fancy nodes and jewels, the whirling blades feel slow compared to flame dash. Well, I only use flame dash since I did in leveling and I think it became my favourite dash now.
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