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xxSerpentlordxx wrote:
We should also make this realm drop zero items, that way no accounts will be sold for gear but then we'd also have to disable leveling so that accounts cannot be sold for pre-leveled chars. Then, We'd have to disable achievements so that accounts can not be sold with completed achievements.
So what do you think, how many orbs can 1 bot farm?
And how many orbs would be enough for 1 buyer?
500 chaos? ... In SFL that would be nothing..... Even now just rolling maps properly, 500 chaos can last you only few days tops, including buying chisels and fragments.
Also people that would be buying accounts will be driven away, cause when they use all their orbs, they wouldnt be able to play the game with their mindset. It would require work, and thats not what people like that are wiling to do.
This league is only way to have fair competitive surrounding.
Also HC version of this league would not have boters.
Last edited by BoondockSaint#2040 on Apr 30, 2014, 3:16:29 AM
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Posted byBoondockSaint#2040on Apr 30, 2014, 3:12:39 AM
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xxSerpentlordxx wrote:
''What the hell is SFL then? Just no-trade league? Why the hell not just call it that then? SFL as a title is misleading.''
I would prefer an Account bound league myself. I don't know who coined the term SFL but I've probably been guilty of following the herd just for the slight chance that we may get a more legit ladder with a more pure (not perfect) ranking system.
I don't have a problem with cullers. They do it in hardcore. What is so hardcore about that?
Grouping is important to me, as I would want to form a guild in this league. I have no interest in playing isolation mode 100% of the time.
The most frustrating part is I'm not playing now because there is no league that suite me.
I refuse to play anything non hc.
Hc is full of store bought items and cheaters and botted gear and ladder winners.
I don't play Ambush because it isn't hc
I don't restart Invasion because the League is half over.
In a SFL or Acc bound league, I can take my precious time and actually remain competetive
and since it would be a perm league, I wouldn't not play because season half over ect/
Which is why I am cautious on supporting any type of self found league,solo or otherwise without the intentions and fleshed out rules/formats for said league provided.
=)
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Posted byTemper#7820on Apr 30, 2014, 3:15:35 AM
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DirkAustin wrote:
Why would you donate money if you later regret it?
No RMT? Selling accounts for faster progression in a SFL would still be possible so how is there no RMT?
Ask supporters that left that question.
The only remaining RMT is account selling which...
1: Easiest to trace.
2: The account would still exist even if it wasn't sold. I would still be competing against that account if the original player kept playing anyways. The largest deterrent is that no matter how many accounts you buy you can't stockpile loot to a single one. If a no lifer wants to sell an account to someone who didn't want to put in the initial effort, that only benefits other players anyways.
Imagine if a top steamer sold a level 80 account to someone who didn't want to put the time in. I would much rather be against the purchaser than the streamer in any circumstance. At least he can't buy that account, a 6L Shavs, 100ex, 78 maps and uber Atziri gloves and put all that on a single character.
The single remaining RMT method is also the most beneficial to those competing legitimately.
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Posted byWorldbreaker#6569on Apr 30, 2014, 3:18:35 AMAlpha Member
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Worldbreaker wrote:
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DirkAustin wrote:
Why would you donate money if you later regret it?
No RMT? Selling accounts for faster progression in a SFL would still be possible so how is there no RMT?
Ask supporters that left that question.
The only remaining RMT is account selling which...
1: Easiest to trace.
2: The account would still exist even if it wasn't sold. I would still be competing against that account if the original player kept playing anyways. The largest deterrent is that no matter how many accounts you buy you can't stockpile loot to a single one. If a no lifer wants to sell an account to someone who didn't want to put in the initial effort, that only benefits other players anyways.
Imagine if a top steamer sold a level 80 account to someone who didn't want to put the time in. I would much rather be against the purchaser than the streamer in any circumstance. At least he can't buy that account, a 6L Shavs, 100ex, 78 maps and uber Atziri gloves and put all that on a single character.
The single remaining RMT method is also the most beneficial to those competing legitimately.
Worldbreaker for president.
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Posted byBoondockSaint#2040on Apr 30, 2014, 3:23:18 AM
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DirkAustin wrote:
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BoondockSaint wrote:
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Worldbreaker wrote:
Here is a list of things that must happen to even remotely make this SFL idea close to reality.
1. No Grouping
a: Removes all RMT when combined with no trading. (Aside from account sales, which are easiest for GGG to trace)
b: Prevents the ladder from being dominated by well formed groups.
c: Prevents support characters (Aura whores/Cullers) getting free high level map rides. (On top of RMT possibility)
2. No Trading (obviously)
3. Accounts limited to 4 stash tabs and 24 characters in the SFL.
a: League becomes P2W if you can't mule (read Trade).
b: Extra characters provide more storage.
4. No Guild Stash
5. Removal of magic find entirely
a: Prevents certain builds from dominating the ladder being able to stack tons of MF.
6. Hardcore and Softcore SFL's
a: Only fair.
7. Fee/donation for playing in the league.
a: With the removal of any reason to have an MTX, a fee MUST happen to sustain it.
8: More Vendor Recipes to convert currency (now crafting materials) up and down.
All of the above must happen. Drop rate increases are arguable, however welcome, still arguable or not required. Not sure if there are more things that would be required. Group play would 100% have to go, the keyword here is "Self" in Self Found League, having a culler or buddy slay a monster and you get drops and saying you "Self Found" it sounds ridiculous.
I would play this, at least competition would be as fair as it could possibly be!
:D
You sir are a genius. This is exactly the league i am dreaming of. So far i gave GGG around 100 $ which i regret, but for this league i would give 200 without second thought.
This league would have everything, fair competition, no RMT, no party carries, with orb vendor there would be crafting !!!!! and orb drop rate could stay the same.
Holy shit, this could be the game i would play for years and years.
Why would you donate money if you later regret it?
No RMT? Selling accounts for faster progression in a SFL would still be possible so how is there no RMT?
And it is by far a form of RMT that is the easiest to identify and quickest to deal with.One loop closes on RMT and another opens,the best that can be achieved is make it easily identified and dealt with.
=P
Last edited by Temper#7820 on Apr 30, 2014, 3:24:01 AM
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Posted byTemper#7820on Apr 30, 2014, 3:23:38 AM
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Worldbreaker wrote:
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ignarsoll wrote:
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Worldbreaker wrote:
All of the above must happen.
Unnecessary level of self-confidence while sharing opinion on how you would prefer SFL to be which mostly didn't even sounded like good ideas.
Your opinion about my opinions making the game fair is unfounded. I at least provided examples of why they must, you on the other hand didn't provide anything but an empty snarky comment.
If grouping remains than trading remains. I can see the party board now
WTT 3x Academy 76 runs for your 2x Shipyards
WTT Atziri run your 4x Courtyard
Dominus Culler 268/28 1hr= 1x Shore run
Dominus Piety kill service, your 3x 66 map runs
But yea, no trade league.
My comment was mainly because of your attitude in that post. Also as it is obvious that you think I'm opposing to no grouping, I want to make it clear that this is not the case as on previous SFL threads I stated multiple times that I would prefer a solo-self found league.
If you want specifics to what I didn't like 3 and 5 it is. (Edit: Also 8)
Edit 2: If I put aside what I prefer; I don't think grouping would be harmful in a way what you gave as an example because you can prohibit those. Current leagues have a similar rule which is 'no cross-league trades'. If you enforce it and show that you punish such offences, there shouldn't be a problem.
No longer a forum dweller, please use PM for contact purposes. Last edited by ignarsoll#5178 on Apr 30, 2014, 3:34:26 AM
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Posted byignarsoll#5178on Apr 30, 2014, 3:25:24 AM
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ignarsoll wrote:
My comment was mainly because of your attitude in that post. Also as it is obvious that you think I'm opposing to no grouping, I want to make it clear that this is not the case as on previous SFL threads I stated multiple times that I would prefer a solo-self found league.
If you want specifics to what I didn't like 3 and 5 it is. (Edit: Also 8)
What specifically do you disagree with them for?
3: The amount of tabs can be bought to store virtually unlimited items depending on your wallet, or buying character slots to store items directly on them.
5: Wishy washy I agree, but even after thinking about it I don't think it would be fair having builds that are easier to stack MF on have an advantage over those that don't. (Summoners, RF etc.). However everyone having a MF character wouldn't be a bad thing, it just forces people into them to be competitive.
8: Should happen. Being self found I couldn't imagine finding an exalt and still wearing blue items going into merciless. I didn't say they have to be fair, but you should be able to convert them at least down.
To your edit: If grouping remains then you can stockpile maps to a single account, buying accounts that have maps then opening them to run on your main.
Last edited by Worldbreaker#6569 on Apr 30, 2014, 3:41:53 AM
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Posted byWorldbreaker#6569on Apr 30, 2014, 3:37:43 AMAlpha Member
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CCR5 wrote:
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MrSmiley21 wrote:
The drop rates in D3 after RoS isn't even close to as bad as some of those people are saying.
some are saying that legs drop on timer and clear speed means nothing
Month of playing RoS tells me, that it's BS.
Anticipation slowly dissipates...
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Posted bytmaciak#3784on Apr 30, 2014, 3:40:30 AM
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@ Worldbreaker
Your suggestion number 8, it would be better if you could change all orbs, not just better orbs for worse, cause with current droprates you wouldnt be able to craft. And crafting should be essential in SFL.
Also with current droprates nothing would work, you would not have enough alchs for maps, not enough chaos for maps, not enough chisels, not enough exalteds for crafting, not enough anything. There just needs to be vendor so you can exchange orbs that you dont need atm, for those that you do.
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Posted byBoondockSaint#2040on Apr 30, 2014, 3:52:40 AM
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Worldbreaker wrote:
What specifically do you disagree with them for?
3: The amount of tabs can be bought to store virtually unlimited items depending on your wallet, or buying character slots to store items directly on them.
This is not much different in the current leagues. Only 4 stash tab would be pretty inconvinent if such decision will be taken imho the number should be increased (say 20 tabs flat to all account).
Limiting max character count is an artificial way to limit muling, I currently happen to have 74 characters, I don't see the point of being limited to create alts just to avoid more item storage. Considering character inventory is pretty limited, this shouldn't really be a problem.
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Worldbreaker wrote:
8: Should happen. Being self found I couldn't imagine finding an exalt and still wearing blue items going into merciless. I didn't say they have to be fair, but you should be able to convert them at least down.
I don't strongly oppose to this but I believe that by disabling trading some adjustments should be made to currency drop rates to make some higher level orbs more reachable. The main point I didn't like in vendor recipe is that it would affect other leagues currency exchange rates in respect to SFL recipes.
My suggestion would be a gem vendor or making all gems accessible from quest reward system.
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Worldbreaker wrote:
To your edit: If grouping remains then you can stockpile maps to a single account, buying accounts that have maps then opening them to run on your main.
Isn't buying accounts is already a ban worthy offence? I think we should focus more on what SFL introduce as cheating instead of what already exists.
No longer a forum dweller, please use PM for contact purposes. Last edited by ignarsoll#5178 on Apr 30, 2014, 3:54:53 AM
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Posted byignarsoll#5178on Apr 30, 2014, 3:54:03 AM
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