agreed with pot, there was a time you could not live past 60 without taking all the hp nodes
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Posted byanachelli#1917on Mar 4, 2014, 2:29:48 PM
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"
p0t wrote:
They nerf anything that becomes too widely used, causing some people to adapt and others to qq. It keeps the game fresh and opens up build diversity instead of stale repetitive builds. Who builds HP and doesnt get the scion life wheel? It forces you there by being too good to ignore which alienates other specs or parts of the tree. God forbid the build you used last 4 month isnt as viable now and you have to think.
Ok, sir, then I challenge you to read my post and explain to me exactly how the ST nerf accomplishes anything. It's just absolutely pointless. You will have to accept the fact that GGG sometimes don't balance their game correctly, as is evidenced by the cleave nerf 4 months ago, which made the gem unusable for racing.
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The ST nerf was clearly targeting race balance. Except that GGG have completely missed the point.
Last season was dominated by Spectral Throw and Leap Slam. Both using 2-handers.
Now they "slightly" nerfed Spectral Throw and left Leap Slam unchanged, but this accomplishes exactly nothing.
Spectral Throw classes will still be going Spectral Throw, because there are no other viable alternatives. And Leap Slam is now the absolute go-to skill for all classes that can use it in races (Scion, Marauder and Duelist).
There is no skill diversity, everyone uses the same 2 skills and why? Because GGG don't know how to balance skills for racing.
The right thing to do would have been a nerf to Spectral Throw and Leap Slam (ideally via nerfing the base damage of 2 handers that can drop in normal) and buffing other skills for classes at a lower level.
Nerf ST and LS (by nerfing base damage of 2 handers in normal), buff cleave, buff roa (early game), buff other skills, so that people have options that can actually compete with Spectral Throw and Leap Slam.
As is, this change accomplishes exactly bupkis, because people are still pidgeonholed into using the same 2 skills, which are leap slam and spectral throw, because everything else is just infinitely worse for speed-leveling.
I don't really care about any of the nerfs, but given that this nerf specifically so clearly targets early leveling efficiency and race balance I will just say that their approach is about the worst I could possibly imagine.
It really is just a bandaid fix, but everyone who is somewhat invested in racing or speed-leveling can easily tell that this change accomplishes exactly nothing.
Sometimes, GGG just makes mistakes, they aren't perfect and some of their balance decisions have a serious impact on especially race balance. I couldn't care less about endgame balance, but to state, that there is always a point in what they are doing is complete and utter nonsense.
It's harder to identify problems in endgame focused patches, because there is alot of diversity, but when you look at race and early leveling balance, the problems are so much more obvious and people simply can't hide behind bullshit arguments to rationalize nonsensical patches.
#1 Victim of Murphy's Law.
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Posted bySlixSC#6287on Mar 4, 2014, 2:30:38 PM
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plasticeyes wrote:
so about 5% of the players will be able to do that content. the rest of us won't bother.
there's a difference between strategically challenging and, oh look, 10 rares with 100k dps attacks just spawned out of nowhere.
how is that second thing "challenging" exactly ?
yet i get the impression that's exactly what they are doing.
and no, i personally was not happy at all to see that silly comment come from Chris.
Why don't you just play in another league then? The new SC league sounds much easier and if you absolutely want to play HC but don't like the extra hard mode, there's also the classic hardcore league...
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Posted bymalvar#3679on Mar 4, 2014, 2:31:01 PM
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If you hate vaal pact so delete it man so we won't build on vaal pact. 2nd time ruining my build it's really annoying!
IGN: Hottiskattis / Thejewish Last edited by hottiskattis#0793 on Mar 4, 2014, 2:33:30 PM
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Posted byhottiskattis#0793on Mar 4, 2014, 2:33:13 PM
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Barandis wrote:
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Paximus wrote:
This update offers me little, if anything, nerfs my favorite build (Incinerate Life Max Block build)
I'm off to check out eso until things appeal to me again.
Hint for anyone else who wants to make posts like this: no one cares.
The players on this forum certainly don't care. They have their own characters and builds to worry about. You coming on here and saying that you're leaving is going to convince exactly zero other people to leave. Many of them will instead deride you for being so poor a player that you can't even be bothered to play if your one pet build, which probably represents the sum total of what you're capable of playing, is nerfed a tiny bit.
Not true. I care, because I feel the same way. And these forums aren't the exclusive province of people who pour hundreds of hours into the game. They are for everyone. Don't speak on my behalf.
And you're missing the point of his post: he's not trying to "convince" people to leave. He's observing that the changes might result in him personally leaving. Not the same thing. And I'm glad he posted it, because I now know I'm not the only one.
I tried a few builds, and found one that I enjoy playing. If my build gets nerfed enough that it's not fun for me anymore (yet to be determined, but it could happen), I don't feel like spending another hundred hours building another one. Because I have many other games I'd like to play. And it's just a little bit sad to me that I've now lost the time I would otherwise have spent playing this game with my one character build that I liked.
Also love your remark about being "so poor a player." People who are here to create one build they enjoy aren't automatically "poor players." They are players who have other things they're interested in playing.
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Posted byDrex2234#4899on Mar 4, 2014, 2:36:22 PM
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"
return33 wrote:
Really looked Forward to give the game another try with this patch but...
Nerf
Nerf
Nerf
Basicly the passive tree gets nerfed down, most used skills get nerfed down, affordable uniques that made builds available without RMT get nerfed down...
I dont see a single positive Change (like: wow cool that skill got buffed lets try it!)
And worst: loot rewards get nerfed down with the removal of IIQ without anything to compensate. Less good items will be available in new season ...
Sorry no Need to torture myself but ill give ROS a more intense try.
+10 / fully agree
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Posted bymisanthropos#4289on Mar 4, 2014, 2:39:39 PM
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Man all this childish whining. This game is awesome, content wise. It's super fun to play,
especially in hardcore mode. To be able to play this content you have a passive tree and
items to help you. Half the fun is to figure out how to use the tree and the items to do
this.
GGG could change anything they wanted and nerf any node/gem/unique they wanted and I would
still feel like a child the night before christmas while waiting for the new release.
Can't wait until tomorrow to play, keep up the good work.
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Posted byF1sherKing#3820on Mar 4, 2014, 2:41:08 PM
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F1sherKing wrote:
Man all this childish whining.
It's because Blizzdrones are used to getting their opinion through by whining. They'll soon learn GGG doesn't work like that.
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Posted byAlhoon#2008on Mar 4, 2014, 2:44:09 PM
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botbdmg wrote:
vaal pact nerf is ridiculous, who cares about terrible life flasks
You do, now!
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Posted byBarandis#1573on Mar 4, 2014, 2:45:15 PM
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SO HARDCORE
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Posted byBrotherhawk#6742on Mar 4, 2014, 2:45:47 PM
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