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Hi GGG,
I love PoE2 for what it already is but mainly because I see huge development potential for the future. I did not play PoE1 at all, I played D2 mostly back then and it kind of reminds me early D2, I hope it will get a lot of good updates like D2 got for like 10 years. Here with some ideas to improve on the end game (campaign is nearly perfect in my view): 1) make shrines better in a way that when you aquire a lightning, meteor or cold damage aura also boost max resistance of that type to 90% so the player can't die from eg fire if got meteor buff on him. It's easy to not see enemy fire spell or meteor spell if you spam your own aura plus it would be cool if it just give def at the same time 2) show more love to multi skill builds. I don't like the fact that people buff one spell and spam it to do more most of the time than multi spell / skill builds will ever do. I like the idea that merc can get a perk that boost dmg if you reload different ammunition, that should be even more % increase and there should be more buffs that promote advanced gameplay over one skill spamming 3) waystons could be gold like currency and auto pick up from the ground both because you might skip it when its white, as well as there is no map tab available right now so inventory management when it comes to waystones is bad atm 4) I would punish for late game death but with -2 or -3 portals not all portals and map deletion - right now its op that you lose both map, exp and atlas map at the same time (3x punishment is quite a lot) 5) as a follow up to 4th point I would reduce exp loss prior lvl 90. It could be much more for 90-100 as last 10 skillpoints should be more expensive while road to 90 is mostly to make a build fully working 6) Ascendancies are not balanced well, same like classes atm but you already know it 7) nerf rarity but keep it just more under control - I would keep currency out of it (similar to runes not affected by magic find in d2), buff drop for SSF, nerf drop for standard and keep this leagues separated with no transfer possible otherwise ssf is too long and trade is too short Thank you for amazing game in the last month of 2024, reminds me D2 lunch :-) Best regards, Michal |
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Loving it over all. It's EA so I'll save the suggestions for other threads. Graphics looks great, I love being able to see what I am standing in / dying in haha and the full screen pops! Gadzooks!
I really just hope one thing - because it's EA that you're going to clean house with each major update and wipe it fresh like a league start. Sucks seeing how inflated things are already, Jenebu and his farm business listing things for a mirror already after less than a month. Outrageous. Dude ruined standard and some leagues in Poe1, lmao |
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PoE2 EA is really fun so far and challenging
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I have played about 90h, created different characters and reach cruel difficulty with one of them (minions build). I can't pass the trial with the others yet :p
It's a very good game, even for an early. Not correctly balanced yet, but i'am sure GGG will do it nice. I like the fact that the game is slower than POE1 at the beginning. The game is very beautifull. The story more immersive and more interresting. I like the fact that it's another game than POE1 but still a "POE" game. Talents tree is more complex but more easy at the same time, can't explain my feeling. Some points are very frustrating, even for an hard game like POE. - One shot mecanic from Boss : useless, the game is hard enough. - Trials are too hard, too long. (suggestion : Sanctum mecanic does not fit for trial, honour should be removed and limit the first trial to 5 steps instead of 8) - We have to farm for our stuff too early in the game. - Visibility : often we die because we did not see anything and it's more a mess if you play in a group. Some other points are good ideas : - Escape roll (I guess one shot mecanic has been added to counter this feature ?) - No more colored slot for gems \o/ - Spirit - Runes (even better if we can drop/delete them from slot) - Effects of ailments more important/accurate/obvious/usefull. I want to play at POE2 but Ascendancy are actually a problem. I hope we can do them in a different way in the futur. Great Game GGG, continue like this. Regards |
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