ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

What do you guys think about starting with this build in HC? Anyone tried?
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Snakorek wrote:
What do you guys think about starting with this build in HC? Anyone tried?


I would not suggest it
Thanks guys for helping me answer these questions. Snakorek - I did not make this build for HC, so if you really want to use it for HC you will have to make some customizations like I did with Zinja to get more life and lower the DPS.
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Ceryneian wrote:
Thanks guys for helping me answer these questions. Snakorek - I did not make this build for HC, so if you really want to use it for HC you will have to make some customizations like I did with Zinja to get more life and lower the DPS.


Heya bud , Im in the new league , Ign Demun
Im actually having a bit of trouble utilizing an upgrade , playing around with POB and actually changing values ingame is giving me two very different results.

I had this earlier

290 dps

Managed to get this
370 dps

According to POB
on the phys - light claw should give me most damage when Phys to light gem in 6L instead of Damage on Full life .

I realized this too late that i was using bloodrage and killing my own damage due to not being at full life ( wierd even though my regen is enough to counteract bloodrage)

Even after i switch the gem dmg on full life to phys to light im not getting the values shown in POB.
damage on full life without blood rage is actually the most dps ingame tool tip.

In the end from ingame tool tip I am only ending up with a 2k damage difference unbufff and also 2k damage difference buffed.
Domine Non Es Dignus
Last edited by Zinja#5231 on Mar 6, 2018, 1:28:41 AM
Hmm that's weird if your regen is more than blood rage you will still be considered as "full life" for damage on full life gem. Link me your PoB so I can see, it's not going to match the in-game tooltip display depending on what you are selecting in PoB
https://pastebin.com/J2bAZtki
my current POB
Domine Non Es Dignus
I'd like to try out this Build, thoughts on Deadeye? or is Raider still better?
not really sure how to simulate it in pob so i just ask here.

also, about the helmet enchant, LS Dmg or Projectiles?
Last edited by Laysher#0994 on Mar 6, 2018, 8:12:20 AM
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Ceryneian wrote:



For such an ele build you are just using the skill as a mechanic to deliver all the lightning damage you are building. You can swap LS for frostblades or ST on this build for example and it will still work well. You can even build flat cold or flat fire (or mix) instead of flat lightning and use LS and it will still work.



Nice! this is what i need to read to finally understand, it helps a lot.

On other hand,I think i need more attack speed bc i feel multistrike let me stuck in place too much and its difficult to evade some bosses that use a lot of ranged attacks or constantly follow you. Well i'm pathfinder i think i won't never reach raider AS, i need to figured out how to get more.


cya



Last edited by hicnon#4575 on Mar 6, 2018, 1:47:10 PM
Mortar barrage, like Izaro's Goddess?
Not unworkable, but significant. Can mitigate by kiting, but that's not possible in very narrow passage situations . So the question is....evasion, armor or combo most effective. Can use fortify, but have to give up DPS.
Thanks for your time.
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hicnon wrote:
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Ceryneian wrote:



For such an ele build you are just using the skill as a mechanic to deliver all the lightning damage you are building. You can swap LS for frostblades or ST on this build for example and it will still work well. You can even build flat cold or flat fire (or mix) instead of flat lightning and use LS and it will still work.



Nice! this is what i need to read to finally understand, it helps a lot.

On other hand,I think i need more attack speed bc i feel multistrike let me stuck in place too much and its difficult to evade some bosses that use a lot of ranged attacks or constantly follow you. Well i'm pathfinder i think i won't never reach raider AS, i need to figured out how to get more.


cya





Try running Ancestral Call instead of Multistrike. Make sure you're out of melee range with the attack.
Last edited by kan333#1064 on Mar 6, 2018, 4:43:51 PM

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