ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

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notaloser3 wrote:


i customized the build a bit as you can see, not the bis yet but it works well

ive added molten shell-cwdt because i had extra sockets left and needed a bit more survivability also enduring cry for endurance charges on the go for my immortal cry-cwdt setup

at 4.7k 50% evade i was getting one shotted in tier 11 maps too much

also didnt go opal because of the cost and lack of resist on them. i have enough dps anyway

running 2 life flasks because during boss fights i tend to run out quick (dont move around enough, used to play a zombie-srs...)

didnt put my auras in my gloves because of mana issue (couldnt cast lightning strike anymore) that level 18 added lightning damage to gems was too mana hungry

same for support gems for minions and totem. couldnt cast my minion

cant seem to find a better dagger that doesnt cost 5 exalted

is it decent? i cant really tell i think its mediocre

Thanks for the update man; nice setups and good gear! Dagger is good, would have been nice to have one with more APS and/or % ele damage as well but it's still a good dagger nonetheless.

If you want even more survivability I suggest you run both Avatar of Veil (drop Slaughter) and Avatar of Chase - to get higher dodges. Also someone leveling to 100 was using AA instead of HoT - might help you a bit if you are having trouble kiting and are taking damage when you stand still to attack.

I would also link Fortify to your Whirling Blades if you can.

Also consider using a defensive curse on your CWDT like Temporal Chains / Enfeeble, instead of Projectile Weakness.
Yo guys, i've just started to play this build and saw you are using CWDT+CoH+Arc+Proj Weak.
I wanted to know what level do you guys keep the gems because until now for me it's not working with CWDT ( lvl 6 ) - Arc ( lvl 10 ) - CoH ( lvl 5 ) - Proj ( lvl 8 ) and it's there any other setup for CWDT that you guys think it's better ?
Cheers,
"
WAVEzZzZz wrote:
Yo guys, i've just started to play this build and saw you are using CWDT+CoH+Arc+Proj Weak.
I wanted to know what level do you guys keep the gems because until now for me it's not working with CWDT ( lvl 6 ) - Arc ( lvl 10 ) - CoH ( lvl 5 ) - Proj ( lvl 8 ) and it's there any other setup for CWDT that you guys think it's better ?
Cheers,

Hi bud, ah someone else had this problem as well a few pages back - I believe you need to level your Proj. Weakness high enough so that it is not being supported by CWDT. Right now it looks like your PW is too low a level so it is being supported by both COH and CWDT. If a skill is being supported by 2 trigger gems - it gets disabled and won't work with either of them.

So you need to keep your Arc level low to work with the level of CWDT you want, but CoH and PW you can level up to max.

I prefer Arc (precision, good range, and chain), but another spell you can use to apply curse is Bladefall

Other curses you can use also include:
Offense:
- Assassin's Mark
- Conductivity

Defense:
- Temp Chains
- Enfeeble
Last edited by Ceryneian#3541 on Dec 28, 2017, 2:42:06 AM
"
Ceryneian wrote:
"
notaloser3 wrote:


i customized the build a bit as you can see, not the bis yet but it works well

ive added molten shell-cwdt because i had extra sockets left and needed a bit more survivability also enduring cry for endurance charges on the go for my immortal cry-cwdt setup

at 4.7k 50% evade i was getting one shotted in tier 11 maps too much

also didnt go opal because of the cost and lack of resist on them. i have enough dps anyway

running 2 life flasks because during boss fights i tend to run out quick (dont move around enough, used to play a zombie-srs...)

didnt put my auras in my gloves because of mana issue (couldnt cast lightning strike anymore) that level 18 added lightning damage to gems was too mana hungry

same for support gems for minions and totem. couldnt cast my minion

cant seem to find a better dagger that doesnt cost 5 exalted

is it decent? i cant really tell i think its mediocre

Thanks for the update man; nice setups and good gear! Dagger is good, would have been nice to have one with more APS and/or % ele damage as well but it's still a good dagger nonetheless.

If you want even more survivability I suggest you run both Avatar of Veil (drop Slaughter) and Avatar of Chase - to get higher dodges. Also someone leveling to 100 was using AA instead of HoT - might help you a bit if you are having trouble kiting and are taking damage when you stand still to attack.

I would also link Fortify to your Whirling Blades if you can.

Also consider using a defensive curse on your CWDT like Temporal Chains / Enfeeble, instead of Projectile Weakness.


thx to ur advice, i ran 3 t12, 1 t11 didnt rip once

and kaoms heart dropped, sold for 5 ex

i think the customization we did is just right, plently of dps and enough survivability

anyway thanks to your advice and killer build i made it

Last edited by notaloser3#7879 on Dec 28, 2017, 2:59:22 AM
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Ceryneian wrote:
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WAVEzZzZz wrote:
Yo guys, i've just started to play this build and saw you are using CWDT+CoH+Arc+Proj Weak.
I wanted to know what level do you guys keep the gems because until now for me it's not working with CWDT ( lvl 6 ) - Arc ( lvl 10 ) - CoH ( lvl 5 ) - Proj ( lvl 8 ) and it's there any other setup for CWDT that you guys think it's better ?
Cheers,

Hi bud, ah someone else had this problem as well a few pages back - I believe you need to level your Proj. Weakness high enough so that it is not being supported by CWDT. Right now it looks like your PW is too low a level so it is being supported by both COH and CWDT. If a skill is being supported by 2 trigger gems - it gets disabled and won't work with either of them.

So you need to keep your Arc level low to work with the level of CWDT you want, but CoH and PW you can level up to max.

I prefer Arc (precision, good range, and chain), but another spell you can use to apply curse is Bladefall

Other curses you can use also include:
Offense:
- Assassin's Mark
- Conductivity

Defense:
- Temp Chains
- Enfeeble


Thanks for the quick answer mate, i'll try to level up curse on hit and proj weakness at max and let only arc proc from cwdt.
Cheers,
Im really confused how you get the other 50% conversion to lightning without using a phys to lightning gem? Right now aren't you doing half physical and half lightning and not scaling 50% of your damage?
"
WAVEzZzZz wrote:
Yo guys, i've just started to play this build and saw you are using CWDT+CoH+Arc+Proj Weak.
I wanted to know what level do you guys keep the gems because until now for me it's not working with CWDT ( lvl 6 ) - Arc ( lvl 10 ) - CoH ( lvl 5 ) - Proj ( lvl 8 ) and it's there any other setup for CWDT that you guys think it's better ?
Cheers,


Supported gems cant exceed max level requirement of cwdt

So heres an example

Cwdt lvl 10 required level 54
Immortal call lvl 9 required level 50

This way its gonna work, if you level immortal call a bit more it wont anymore

I use 2 setup of cwdt

cwdt lvl 10
immortal call
enfeeble

cwdt lvl 3
temporal chains
frost wall

i know only one curse can be applied at a time
Last edited by notaloser3#7879 on Dec 28, 2017, 2:40:06 PM
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Jyaen68 wrote:
Im really confused how you get the other 50% conversion to lightning without using a phys to lightning gem? Right now aren't you doing half physical and half lightning and not scaling 50% of your damage?

But this build does almost no physical damage anyway, so nothing to convert.
Finally im starting to have some little currencies (200caos) and wonder how to spend it, whay are your suggestion? Choir of the storm really spread my dps? Because in poebulding is not that much but i dont know!

Or better change my crap body armour?

At the moment im doing low tier map, max 7, im waiting to the last lab to pop up and take the final 3 ascendant points.

What do you think about using Tombfist with 2 sockets, instead of Thunderfist?



You can get so many things from this gloves if you socket murderous + searching jewel - 70-80 flat life, 3-150+ flat lightning, resists, crit multiplier, plus attack speed and life % from gloves itself, and on top of that you both maim and intimidate on hit. And we are not that tight on sockets it seems.

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