0.11.4 Patch Notes
I read nothing about desync issues ?
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" is this your answer to everything, parrot? The game should allow bugs to remain because of some temporary map system's 'difficulty' while we are waiting for further content? Whats the big fuss about reserving an extra 400 life on a kaoms build anyway? Do you suck that bad? |
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Last edited by Litheum#7285 on Aug 18, 2013, 11:09:18 AM
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" Can't wait for posts about low-life builds using reduced mana BM auras who remove there reduced mana gem in town, leave, and die. Will be as much fun as "my skillz do no damage", "I died using Blood Magic" and "I died with ES" threads. |
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" I still play it from time to time, though right now it usually only amounts to an hour or two a week. Just enough to give me a change of pace and a breather so I don't get bored doing one game all the time. No, I'm not a Barbarian, nor am I on the Barbarian bandwagon that's ERMAGERD WHIRLWIND RUN LIKE THE WIND WRATH OF THE BERSERKER. My primary is and always has been a Monk, also one that isn't ERMAGERD FISTS OF THUNDER SWEEPING WIND CONVICTION. I like being different than everyone else because it makes me stand out from the crowd. This way instead of them going "yawn, another character that uses the same setup as someone else, pass", they're more likely to be "ooh, this could be interesting". As far as my reaction to the bug fix, let's just put it this way: I refuse to build my character around an exploit, because exploits will always get fixed in time, and when that fix happens, there goes my build. Not to mention my main character would be impossible to be effective without Blood Magic unless I severely handicapped his damage, and that's not something I ever intend on doing. | |
You all sound like politicians with your horrible usage of the English language.
There is no "building characters around exploits" going on here. Show me one possible character set up that wouldn't be better with either more hp, or an extra % aura. You act as if this is something that everyone can't benefit from, like your build is just superior. I can do Dunes all day without needing an extra buff. Hell I can do Crema without it, it just makes the game slower since EK was already needlessly nerf (it's damage is pathetic now? GGG doesn't seem to care? good game.) Are we complaining about convenience? Yea, mostly we are, but the reality of the situation still exists. Life based characters will be hurt by this more than ES characters, especially at the highest gear levels. This is not good game design. Last edited by Slider13#1798 on Aug 18, 2013, 12:10:39 PM
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" And why would GGG care about good game design ? As long as they get $$ they dont have to care about anything man. You either accept it and play the game as is or wait for "better times" and move on. I played d3 for 1 month , the developer didnt care so i moved to Poe. I'm still on the fence with PoE, im playin and waitin how the game evolves. IGN : Sir_Big
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Putting my Life build characters in HC up on the shelf till something remotely positive happens to life builds because entering maps in this current state will just be suicide w/o a koams, Guess ill jump on the band wagon, roll a CI character or just wait till leagues End on oct 8 and start a new...
IGN: Blackroset Last edited by Dunnzo#3003 on Aug 18, 2013, 1:14:43 PM
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If you jump on the CI bandwagon now you're gona have a bad time.
As more and more people go there and sooner it will be rebalanced (nerfed) to life levels. Or the opposite... maybe ,, let's cross fingers. |
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" people are already there. during several days of play almost-non-stop i see a clear trend on trade chat: WTB CI gear. vaal regalias, cicrclets, EShields. nothing else sels.. for several days i wait for a good AR/EV chest to appear in the chat and.. nothing. but one can literally swim in ES chests. people are already there. and im joining them soon enough, im fed up with playing the underdog because GGG decided it is fun to not nerf broken item and while trying to rebalance entire game around them FAILED BADLY with 'melee patch' that butchered life and hardly fixed melee. |
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