0.11.2 Patch Notes
This thread is going places with the whines and moronic posts.
I logged on my RoA mara which is IR user with some dex (>200 territory), I lost 3k armour after auras & 6k after granite. Which is ok, now armour stacking > IR + evasion gear + dex. If you are brainless and do not understand why this could not be that way, get a brain. Armour will still do it's job: being crap at big hits and mitigate small hits big time. I logged on my ES discharger and lost an insignificant amount of ES after discipline. ES > HP with decent (not to speak godly) gear for every sort of character (melee, caster, ranger); the combo with Vaal Pact + Ghost Reaver still puts any life user to shame having hard time to break the 4k life barrier risking being stack-shoot/oneshoot in endgame a very real threat. QQ more. |
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" Totally agree. " That is funny by my calculation it is 11,2% of ES AND it is only that low because i got 3k ES I only lost almost 400 es but still this lives me very vulnerable to stuns on maps. When the funn playing starts for me? That first nerf was not that bad because not only ES got nerf but now it is just stupid. If you always change finish line how can we sprint to the end and be happy at the finish line that we made it? "Having a Key, having a game, Playing all day"
Life is just a game. IGN: Twitch/Tox2 |
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all keep QQ about es the hell with your guys problem life got nerf once ES got nerf twice and yea now people play onslaught so no koam heart but when its over u can see again top 10 usually people that use life as base (koam heart user) not people people that use ES and keep QQing and here i say ES can't be heal with potion like health and there is no item that make ES regenerate faster only thing that help is passive while life user can depend on the item to do so....
GGG come on man really u call this balancing??? Duelist already VERY OP in race and u still add more damage to this character on early lvl i wont complaint if u add more damage when they reach lvl 20~30 but in lvl less then 10 u can gain up to 40% increase damage + also can invest on life regen and life nod too. How can other type of character can keep up when duelist can do 100 dps per attack within lvl 5~6 (dual wielding cleave) while other class can only make 20~30 per attack/skill at the same lvl.. its like unofficially say to all player that they must play as duelist in short race event |
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Why, in the god's name, would CI ES get nerfed so badly ? Now I wonder if my CI shadow is viable at all...
IGN: Perpetual_War / Malacath_
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" Thank you =). I was asking because the wording on the wikipedia ( ES pages ) uses the same wording ( "As long as you have greater than 0 energy shield, you have an implicit 50% chance to avoid being stunned." Need some tests to see if unwavering stance/Chayula is mandatory then for a melee ES char. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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This is obviously just a surface impression but to me this looks like the same old useless (doesn't accomplish what it was supposed to) re-balance topped with character nerfing GGG is becoming famous for. I don't play any evasion/dex based characters but will be interested to here what others say after playing some under the new patch
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light.
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Okay I definitely feel a LOT less safe with evasion instead of armor as secondary defense mechanism, but well I have more dps now ( and less points to spend too since the starting ranger part took more of it ).
And I just tested a lvl 66 map, not more yet. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" Enough said. Nerf op ES items, but let the nodes like they were. Please undo the CI nerf. It's not fair for casual players, while extrem players probably won't even notice the change. |
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i am playing La duellist,
i lost 2k armor from the patch, althought i understand, that IR had to be weakened, im frustrated that my ~~270 dex became a dead statt to me (i use IR + RT). patch notes say: "Damage reflection has been reworked. All forms of damage mitigation should now work against it." does this mean evasion works against it? before that happens i wont play a evasion char :) Also i lost 400dps (with LA, 4.4k -> 4k) and i have no idea why. nothing in the patch notes explains this. anyone got and idea or also lost dps? (i did not spec anywhere near the reworked ranger tree, expect IR). About the es nerfs: i dont think CI (e.g. the es notes behind it) had to be nerfed, but low life es builds did. Last edited by 31415926535#4398 on Jul 16, 2013, 8:41:06 AM
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" I'll take the word of the top ES players over you. They don't seem to have lost much. GGG starts with small changes instead of big sweeping ones. Expect more tweaking to life and ES up until October. IR losing DEX is OK, but it hurt the wrong people. People that took a lot of DEX needed it and the people without DEX aren't affected. Overall, it's not a huge nerf anyway and I understand why it would be done. |____________ G . L . O . W . Y . R . M ____________|
< My PoE career highlight, Being beat by Throzz, hehe > ||||||\\\\\~ http://tinyurl.com/2ndPlaceToThrozz ~/////|||||| |
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