0.11.0 Patch Notes
" Just perfectly put. Everything I was thinking. Little kids have all day to troll these forum posts. GGG, tune it out. You guys are doing an amazing job. Looking forward to playing with the new Passive Tree! IGN="Tanky"
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" He isnt because the developers did not create this game for the sake of developing a game, they did so to make money. Noone gives a shit whether or not its F2P since their goal is to make money, therefore they should catter to the players else their project will not succeed. They are in this to get paid, nothing else. People need to stop acting like a F2P game doesnt rely on its players and the devs can simply do whatever the fuck they please since its free. In the end they rely even more on what people think than a developer who sells his game for a fixed price. Valves summer sales pretty much are the exact same. There are so many people who adore that company and think that the sales are something Valve does for the playerbase, but thats wrong. They are a company like any other, they only care as much as they have to. With the summer sales they only make sure people buy games they never would have bought for the normal retail price. |
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To the whiners about FP,EK,Spork,RF etc
Be honest with yourselves, you will move onto the next flavour of the month build. And the gear you have that's useless now? so what it has written on it "only usable with X skill", you're gonna be able to use it on other builds including ones that appear from further patches in the future. ---- I'm loving the look of this patch, survivability for melee will be interesting to see. What im hoping is this'll make over 10-15 viable builds rather than just having 4-7 that are overpowered and the rest that work but struggle abit, whats great about GGG is they have stated they'll be doing balance patches constantly to make alot of viable builds instead of a few really great ones which i love. |
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" Guess you didnt read Chris's previous post. http://www.pathofexile.com/forum/view-thread/400347 "At this stage we don't have a mechanism for undoing bandit quest choices, but are working on it for a future patch." |
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Mixed feelings.
I have a single char, don't play that much, and it's a CI Frost Witch. Seem got hit quite harsh - well, that's what the full respec has been dropped for. Some changes are extremely nice, looking foward to new leagues and easier rolling for 6l/6s (which is the intet of the fusing/jew orb now interacting with quality, afaik). Just a note: please drop real numbers when touching them. How much FP is lowered in dmg? How much less dmg will the monster deal? Even some generic info (20-40%) would be enough, just need to have the magnitude of nerfing/balancing made clear. |
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" It's not as simple as you state it. I wish it was so I could understand it better myself. But as you know(or don't, not sure) the armor formula makes it a bit more complicated that your straightforward example. I used to play Diablo 3, then I realized it doesn't have a Shabby Jerkin.
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Does this mean rustic sash from previously can be blessed to higher now? :)
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loal, my marauder, EK, lifenodes, armor, innerforce... has been some how demolished with this patch eh eh eh...
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Wondering why only 4% got reduced from -40% less dmg of Multistrike.
It's still bad for dw cleave. |
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" THIS |
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