0.5.0b Hotfix 13

always respawning at the beginning of the map after death, please fix this, also when you die, the skills loaded into the crossbow are reset to regular crossbow shot.
Finished great delirium couldnot interact, cannot choose a place to trun into a delirium area.
please fix gemling
Congratulations, you've just killed the best Endgame content you've ever created. Everyone I know, including myself, played the last season for months just for the Temple, it was full of action and drops, and it was also the most difficult content in the game. Even with the high drops, it cost at least 920-1100 crystals to craft, which is roughly equivalent to 400-450 maps. Why did you kill off this content that kept people playing for so long, instead of preserving the enjoyable mechanics by reducing the drops compared to other seasonal content, and then telling everyone there's nothing they can do after 5 days? I don't understand. Many people have already lost interest in the game.
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TAM_TAM#3001 wrote:
Congratulations, you've just killed the best Endgame content you've ever created. Everyone I know, including myself, played the last season for months just for the Temple, it was full of action and drops, and it was also the most difficult content in the game. Even with the high drops, it cost at least 920-1100 crystals to craft, which is roughly equivalent to 400-450 maps. Why did you kill off this content that kept people playing for so long, instead of preserving the enjoyable mechanics by reducing the drops compared to other seasonal content, and then telling everyone there's nothing they can do after 5 days? I don't understand. Many people have already lost interest in the game.


It was printing machine, it was overtuned, got the required nerf, no need for "snake" mechanic.
Horrible. Revert this nerf. You just killed the game

There is now no endgame thanks to this extremely stupid and out of touch patch

Why do you want to kill everything that is good? You really hate players playing the game after a week? So you won't need to pay for servers?

I don't get it
Last edited by Hornsent#1110 on Jun 3, 2026, 8:56:18 AM
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TAM_TAM#3001 wrote:
Congratulations, you've just killed the best Endgame content you've ever created. Everyone I know, including myself, played the last season for months just for the Temple, it was full of action and drops, and it was also the most difficult content in the game. Even with the high drops, it cost at least 920-1100 crystals to craft, which is roughly equivalent to 400-450 maps. Why did you kill off this content that kept people playing for so long, instead of preserving the enjoyable mechanics by reducing the drops compared to other seasonal content, and then telling everyone there's nothing they can do after 5 days? I don't understand. Many people have already lost interest in the game.


Yeah they just want everyone to leave this season after challenges.

I don't get it.

Why introduce items like Mageblood and provide no ways to farm it?
Fix the breach atlas tree node Tear Open the Rift, it can't be allocated
Please fix the irradiated bug from doryani's buff not aplying to maps!!!!
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renispro#0217 wrote:
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Kreatiiv#2077 wrote:
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zshift#7251 wrote:


It's a UI-only bug. You can still allocate the points if the prior nodes are allocated.


No it's not UI-only bug. I did not receive atlas points at all... albso i can't summon boss again.


Did you left after killing boss? You must go to 4 separate things after killing boss to choose where do you convert atlas points, if you just left that's on you...


So in your opinion not clicking something should block you to progress further and not be able to do anything (bricked content)? Are you serious?

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