Content Update 0.5.0 — Path of Exile 2: Return of the Ancients

It's going to be funny when they nerf twister an hour before release to ruin everyone's plans.
CTR + f "performance" - 1 hit:
"Improved visual clarity, load times and performance on the Acts 1-3 World Maps."

- performance is a problem in maps when mechanics overlap. especially minion spawning. thats when medicore-but-good-enough-for-arpgs rigs fall to unplayable FPS (below 30).

also,
your attempts to shorten the pain that is called storyline - lets get real, everybody knows the game starts with maps - is half-assed.
since you love your story so much and dont want to make it short, how about making us play it once per league? I don't want to play the story more than once.
after finishing it once, you could offer map-like bounties like d3 introduced, or make it that t1 maps scale down with player levels down to 1. of course story would still be an option.

this patch is HUUUUUUUUUUUGEEEE

SSF player✔️
ARE YOU NOT ENTERTAINED!?
Rolling Slam: Now has +1 second to total Attack time (previously +1.5 seconds). The First Slam now deals 75-272% of Attack Damage at Gem levels 1-20 (previously 90-367%), and the Second Slam now deals 150-543% of Attack Damage at Gem levels 1-20 (previously 180-735%).

Maybe you, guys, think it's a buff to melee skills?
No, it's not.
Well.. time to find a new game to play. POE2 is dead.
Hello GGG, I love your game, but is this nonsense? Nerf melee skills when they're the least popular and most useless, but then not nerf casters? Are you kidding me? What's wrong with Witch Hunter? It barely survives anyway and quickly hits the grenade ceiling. It's good in Acts, but then one of the worst classes in the endgame because it lacks damage. Please reconsider your nerf decisions. It's unfair for players who enjoy melee and crossbow classes.
"
Rolling Slam: Now has +1 second to total Attack time (previously +1.5 seconds). The First Slam now deals 75-272% of Attack Damage at Gem levels 1-20 (previously 90-367%), and the Second Slam now deals 150-543% of Attack Damage at Gem levels 1-20 (previously 180-735%).

Maybe you, guys, think it's a buff to melee skills?
No, it's not.


On paper it's roughly a 13% dps increase
When can we expect stable performance across all platforms? Also, will the new features (price checker and build guides) be available on consoles?
Last edited by wirstroff#1495 on May 22, 2026, 11:21:42 AM
The return of the content curse from Poe1: to find out that there is something in the game, you need to read the articles and watch the guides again.
At least new league interesting in both gameplay and lore.
Also, this atlas points only in keep looks boring. What if someone want to jump right into league mechanic? Yes he can, but he will miss a lot without this atlas points, and now EVERY league will start in same region for this points.
I miss my Gryffon Wings :(

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