Content Update 0.5.0 — Path of Exile 2: Return of the Ancients
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Good Change!!!!!
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Path of Nerfs will continue until morale improves
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GGG hates Melee like it is a plague
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Where's my Cast When Damage Taken gem? I was hoping it would make it into the game this patch...
![]() [3.28] Poor Man's Ward Loop: https://youtu.be/-tBxtkoQSiw
[3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU [0.4] Pyro Ward: https://youtu.be/E-8P4XfDHJw [0.4] Caltrops Build: https://youtu.be/TlKk95y57hk [0.4] Candle Runner: https://youtu.be/h0F-0EgS5J8 |
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Rather uninspiring changes for melee.
I don't care, overall, for POE2. But geez, its quite depressing reading through these changes. |
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I almost enjoyed reading the tears in the comment section about "muh build is nerfed" before even playing as much as I did the patch notes. Every update, love it.
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Man, that Sorcery Ward is big oof
Yea, nerf Witchhunter so even less people play it |
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So no performance fixes whatsoever? Just some visual changes (so potentially new bugs) for acts 1-3, which were the only acts that worked perfectly fine, while towns and temple from act 4 onward go to absolute gutter and crash server connection.
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ES destruction continues... CI seems to be expendable passive with these nerfs.
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Melee nerfed and you gut shield wall by 50% for the massive 3% of the playerbase that used it. GG :D
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