Campaign Skipping

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fr0st2k#1732 wrote:
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I personally enjoy the lack of campaign skips. After the first playthough you can speed up your alt playthrough with leveling uniques and practice. I'm glad GGG remains firm on this aspect of the game.


And the vast majority of the playerbase hates the mandatory campaign hoops.

The problem is that for campaign enjoyers such as yourself, you can always spend more time to play the campaign. Nobody's stopping you. But for people who have a life, it's hard to justify spending 6-8 hours AGAIN for nothing.


https://www.pathofexile.com/forum/view-thread/3931391

I've made a post with a nuanced take on the subject if you care to read it. A 10 minute read shouldn't be a problem for campaign spammers such as yourself who spend hours doing the same exact thing over and over again.



i've uninstalled the game - and the idea of reinstalling just to play through the campaign AGAIN so that all the effort I put into the game is gone in 3 months anyway is just ridiculous to me.

i doubt i'll do it - even for this "super patch" - because the idea of leagues and redoing content is so incredibly stupid.

This game has hype - but just like PoE the sane people with a life will eventually figure this out too (most people are really slow at realizing the obvious), and the game will fade to obscurity, like PoE1 did.



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i've uninstalled the game - and the idea of reinstalling just to play through the campaign AGAIN so that all the effort I put into the game is gone in 3 months anyway is just ridiculous to me.


Just a friendly reminder, the game has still standard if you don't have the time to play a character in 6 months for 10 hours a week... normaly leagues will only go 3 months. Which already feel partially to long.


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i doubt i'll do it - even for this "super patch" - because the idea of leagues and redoing content is so incredibly stupid.


No—this is not “stupid” in any objective sense. It’s a design choice with clear trade-offs, and whether it feels good depends heavily on what you value in an ARPG.

In games like Path of Exile, leagues exist for a few concrete reasons:


Economic reset:
- Prevents permanent inflation of currency and items
- Keeps trade economy from stagnating

Content testing + iteration:
- New mechanics are introduced safely for a limited duration
- Successful systems get folded into the core game

“Fresh start” gameplay loop:
- Everyone begins from equal footing again
- Early progression and discovery are part of the experience

Replayability structure:
- ARPGs are inherently repetitive systems
- Leagues turn repetition into a structured “seasonal cycle”


I think this comes down to a mismatch in expectations about ARPG design.

Path of Exile is built around structured progression rather than immediate endgame access, and that includes the campaign as part of the learning and gearing curve.

redoing content is stupid = the cost of resetting progression outweighs the enjoyment of the seasonal structure for me

And that is fine.

Different parts of the playerbase clearly want different directions for the game.

I would have no problem with campaign skip in some features, like in Standard were it mostly doesn't matter anymore or in SSF which is not integrable to league SC!

Last edited by InvisiblePosture#7553 on May 21, 2026, 8:56:54 PM
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Yeah, I would love to have a poll but reddit will ban anyone to "doesn't toe the party line".


Yeah, i would love you to speak for yourself instead of speaking for vast majority of community based on polls you would love to have.


I am speaking for myself AND for the vast majority of the community. Because I'm a part of it.

With the amount of campaign skip posts even on the official forums, it's clear without a shadow of doubt on how many players want a campaign skip.


https://www.pathofexile.com/forum/view-thread/3931391

I've made a post with a nuanced take on the topic and it just takes 10 minutes to read and it aligns with GGG's design philosophy. So far, not a single reply on it and I'm starting to think that players like you might have an ulterior motive/an agenda behind making the game harder, like RMT.

As I said, if you love campaign, that's fine and you can play the heart out of it. I don't understand why you would want to impede a QOL change for others which wouldn't affect you in the slightest.
Nuanced take on campaign skip :

https://www.pathofexile.com/forum/view-thread/3931391
Last edited by zintac2020#6481 on May 21, 2026, 9:22:26 PM
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Economic reset:
- Prevents permanent inflation of currency and items
- Keeps trade economy from stagnating


An economic reset isn't as necessary as it used to be. The reason being is that there are MANY recent game mechanic implementations that can act as a resource sink.

Leagues should exist Exactly as they do - but they should function as "events" where the devs release new items.

Those items go to Standard.

Standard then becomes the defacto collection area for rare items and most the balance goes into this area with much harder end game bosses.

Item destruction would be commonplace and necessary for the highest end gear.

If you can no longer get the item (obtainable only from a 3 month long event) destroying/breaking that item becomes a very important decision.

Anyway - my point is - there are many ways to fix this issue rather than restarting every season. The main one is improving standard - which they don't ever do.

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Content testing + iteration:
- New mechanics are introduced safely for a limited duration
- Successful systems get folded into the core game


Testing it for what exactly? What is the core game? This goes back into my earlier statement that Standard should be the core game

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“Fresh start” gameplay loop:
- Everyone begins from equal footing again
- Early progression and discovery are part of the experience


Whats even the point? You'll never get on a leaderboard - and even if you do..who cares unless your trying to boost a streamer channel.

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Replayability structure:
- ARPGs are inherently repetitive systems
- Leagues turn repetition into a structured “seasonal cycle”


I have no problem redoing campaign for a character that I will keep and have forever. 10 hours + just to play around in content I've seen for 300 hours already, for me, is insane.

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I think this comes down to a mismatch in expectations about ARPG design.

Path of Exile is built around structured progression rather than immediate endgame access, and that includes the campaign as part of the learning and gearing curve.

redoing content is stupid = the cost of resetting progression outweighs the enjoyment of the seasonal structure for me

And that is fine.

Different parts of the playerbase clearly want different directions for the game.

I would have no problem with campaign skip in some features, like in Standard were it mostly doesn't matter anymore or in SSF which is not integrable to league SC!



Im fine with progression - as I said above - im ok with doing campaign again for every new character I start - I just have no desire to start a new character when the progress will be wiped out in 3 months.

I just don't understand the appeal. And I feel like that majority of players don't either.

Change leagues to Events - and improve standard.

It is not that hard to come up with currency sinks.
I think a lot of people are not reading the whole post. I specifically said it would ONLY be after completing a FULL campaign play through after every single league. When you clear the campaign the first time (reaching the ziggurat refuge, at the start of mapping) it would trigger a state that makes any subsequent playthroughs have the OPTION to play or skip the campaign. When I say skip the campaign, ideally it would be, every character after the first playthrough spawns at the ziggurat refuge at level. 65 (60-65 depending on what is decided is the end of campaign average level) The character would have a set of choices. (every major permanent buff from campaign) The player would have All 24 weapon set points in addition to the amount at whatever arbitrary level you spawn in at. This character also has 100 spirit (sum of campaign) This character would also have 2 or 4 ascendancy points. And finally , the character would have NO items. At this point it is on the player to allocate these choices (campaign buffs, skill points, ascendancy points) and now you have to either buy or use items from previous play through. This includes everything from skill gems to jewels, armors and items. Basically , after I play my first league start campaign every single league, let me HAVE THE OPTION to skip it on the 2ND playthrough.
Anyone that played WoW before dungeon finder leveling and then after dungeon finder leveling and paid boosts. Knows that campaign skip cheapens the game.
Reminder that GGG is fine with people going to play other games after they have finished the league on their first character of the league.
Amenhotep Apothecaries Sisyphus
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Leo_NZ#5242 wrote:
I think a lot of people are not reading the whole post.


no, most of them are redditors who reading only the title and getting mad.
My 0.4 leaguestarter: Lightning Spear Amazon

https://poe.ninja/poe2/profile/default_mp3-9394/vaal/character/fava_amazonls

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