Please increase the difficulty of the game
" Bro if you played 0.1 or 0.2 you surely remember that end game bosses had much higher HP. They have been made into a joke due to the average player struggling to farm splinters |
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" If your only problem is ubers hp then not to worry, I'm pretty sure GGG will address it, if not in 0.5 then before 1.0 for sure. If we're lucky at some point we might even get Delve-like mechanic with endless (from 99.5% players perspective) scaling of monsters hp and damage. |
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"Haha, these people always try to show off their uniqueness in front of others. The lessons GGG learned from Season 0.2 were more than enough. Unless they want to drive away a huge number of players once again and let their competitors poach their user base, GGG’s shareholders will not be so lenient this time. |
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+1
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Game difficulty should be... rebalanced.
At least, I agree, that pinnacle bosses life can be reversed to 0.1 numbers. Especially, Zarokh and Trialmaster. Have no idea, why their HP were reduced. |
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" lol "GGG's Shareholders". If you acquire a company because you want a piece of their success and your interest is purely financial, inserting yourself as an operational decision-maker - especially in terms of product-design - is almost certainly a surefire way to undermine your own investment. The people who have ownership stake in GGG and might lose even a second of sleep over how 0.2 may have been received were people like Jonathan and whoever else might have creative ownership over game design. There isn't a suited cabal of Chinese investors marching over to the GGG office saying the game needs to be simple enough for D4 players to kill Geonor lest they stop buying landshark pets and leave due to embarassment. Who am I to say anything, I don't respect my time either. Last edited by karsey#2995 on Apr 20, 2026, 1:18:01 PM
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Lets keep this going to add challenge back.
Last edited by CharlesJT#7681 on Apr 21, 2026, 10:36:41 AM
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