Please increase the difficulty of the game

I want the original vision of difficult bosses, having to learn mechanics, and feeling accomplished when finally completing an act or defeating a pinnacle boss.

Right now, the game is too easy. Bosses die in seconds, there's no mechanics to learn because the boss is already dead. It doesn't even require investment to accomplish this.

Please put the 'teeth' back into the game.
Last bumped on Apr 21, 2026, 10:36:05 AM
+1
From my pov the game is too easy as well.
From pov of a casual it's hard.

Casual won't go into the depths of top-tier endgame and min-maxing a character though.
So perhaps the difficulty could be implemented in that area, so everybody wins?
Combat Balance > Feelings
+1
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I want the original vision of difficult bosses, having to learn mechanics, and feeling accomplished when finally completing an act or defeating a pinnacle boss.

Right now, the game is too easy. Bosses die in seconds, there's no mechanics to learn because the boss is already dead. It doesn't even require investment to accomplish this.

Please put the 'teeth' back into the game.


These posts of mixed bragging and stubbornness is something special.

There is no end game content at the moment for end game builds, it was confirmed by GGG on multiple occasions.

On the other hand if you take your endgame build to a regular t15 map then boss "will die in seconds" for sure and this is how it's supposed to be, by design.

If you over-level and over-gear for every encounter then only uber pinnacle content will be challenging, in a way, but it's your own, self inflicted problem - you're wasting your time and removing all the challenge from the game to then complain about it.
Oh yeah. Daily vision propaganda
My 0.4 leaguestarter: Lightning Spear Amazon

https://poe.ninja/poe2/profile/default_mp3-9394/vaal/character/fava_amazonls
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I want the original vision of difficult bosses, having to learn mechanics, and feeling accomplished when finally completing an act or defeating a pinnacle boss.

Right now, the game is too easy. Bosses die in seconds, there's no mechanics to learn because the boss is already dead. It doesn't even require investment to accomplish this.

Please put the 'teeth' back into the game.

...next adicted fanatic.....
Pretty much

Game isnt just easy at end game but the campaign as well. Has nothing to do with over gearing or over leveling.

Our power creep is already too strong the moment we get support III in the campaign.

No +skills on anything, and you just delete campaign bosses before they even have a chance to do anything.

https://www.youtube.com/watch?v=s5i7pmMSEi0


sub 8 second fight with fking minions in the campaign. No twink gear, no +gem level, this is just sad.


If this is something you dont experience, you just flat out dont know how to build characters. And this is one of the weaker archetypes in the game.



Mash the clean
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I want the original vision of difficult bosses, having to learn mechanics, and feeling accomplished when finally completing an act or defeating a pinnacle boss.

Right now, the game is too easy. Bosses die in seconds, there's no mechanics to learn because the boss is already dead. It doesn't even require investment to accomplish this.

Please put the 'teeth' back into the game.

...next adicted fanatic.....

You can't really join the discussion, you haven't played since 0.2.
+1

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