10K es / 2k life / 50%evasion / 40%deflection / 25%armor
" why are some of these ovrpowered clearly broken modifiers still exist 4season in there is NOTHING my stats tell me im lacking, map modifiers deez nuts theres a CLEAR ISSUE in throwing some fucking absurd values on maps combibations resulting in this COMMON PEOPLE preception of unbalanced / broken af game say; u get 1 BIG negative map modifier - next POSITIVE modifier u roll should BENEFIT more to offset the negative and if u roll another NEGATIVE then it should be half value - next positive - Half value etc' &&&&&&&&&&&&&&&&&&&& if thats not enough juice - then CORRUPT IT chance of giga juicing all u want FFS pull ur head out of PoE1 mentality and hear the REAL WORLD for once, its not that fucking complicated to see the reality once ur smell real air ¬ some fantasy u THINK ppl enjoy in game cant wait to go back Diablo2 February 20th every damn season this game prooves to me ....... UNREWARDING AF for my 1000+hours this season, i dont feel any more rewarded for time invested then in beginning of season. Keep your 'vision' have that as my FEEDBACK to wrap it up Last edited by easthood#7411 on Feb 10, 2026, 3:30:04 PM
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New crew just copies mechanics from PoE1 without questioning why they were in the game.
They didn't question why "Reduced" and "Less" was a thing. Resulting is 0 Action Speed. ES was in PoE1 because we reversed mana. While it can be more interesting than typical Mana Shield, it technically has no purpose in PoE2. That is, if +Skill lvl and Mana usage was in check. I'm not sure they've really had to deal with mana usage outside a few builds. Chaos Damage was originally a type of true damage. Not really intended as a main damage source but to equally punish every build for making mistakes. The CI dominance isn't new. It was huge when PoE1 came out too. Adding Bleed to bypass ES doesn't help either. Map modifiers got pretty silly after Awakener and for some reason they just decided to keep those numbers then port similar ratios to PoE2 which has far less defense options. Evasion is a mess... Point being they're just repeating the same mistakes and making amazingly awful new ones. "Never trust floating women." -Officer Kirac
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I don't think you're suppose to get hit by those vines.
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Just have to pay attention to what you roll
Only mod I can’t do is added chaos rest is fair On a 4.2k life build Mash the clean
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Even 6K life is useless with those defensives. You made like a mix of soup. You going armour? Apply also to ele and chaos damage as well as with damage taken before mana.
If you go mix EV/ES build make you sure get atleast ~%70 eva + 5-6k es as well as deflection rating around %65 chance and then you will feel you are okish. This is POE not even game creators don't know what is randomly one shotting even high geared players. There is still no death-cap near 15 years. PS: Longer they release out patches , we see the game becoming literally POE1 with improved graphics but bad server connection and FPS problems (EA still). |
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