Clear message to GGG.

This game has documented performance issues and server issues, yet there are people who defend GGG so hard that they'll come into these threads and question everything about a players set up.

Many player are experiencing these problems. This is the feedback forum. OP is feeding this back to GGG.
It is clearly a GGG problem. I have my cmd pinging google.com with constant 15-16ms and not a single loss, while poe goes haywire. And there are no instances for the hideout as far as I know, am I right?
Those claiming that this is a problem on our side are trolling and rage baiting.

This shit suddenly shows up on a map, then resolves itself once you port back to base. Then you go to some new map and it's fine, but when you're back in base it suddenly starts again.

Make it make sense.

It's clearly a major server/instance issue on GGG's DevOps side. Some instances are simply broken which is best shown by having a laggy open world map - just reset the same map to create a new instance on the portal and the lag is fixed.


YoUr cOnnEcTiOn iS jUsT bAd huEhUe

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