No rest for the wicked did what poe 2 johnathan was afraid off

No rest for the wicked did what poe 2 johnathan was afraid off

provided methodical combat which is fun and difficult

i guess poe 2 will remain for just casuals clicker game for one click builds. To most casual part of players and Johnathan is to scared to make game to difficult as poe 1 players will yap around of game being to hard


poe 2 will stick in numbers to poe 1 players as it's same pace and active gameplay in end-game
Last edited by saashaa#5518 on Feb 5, 2026, 3:58:49 PM
Last bumped on Feb 6, 2026, 6:26:56 AM
Every build I have played since POE2 started as required me to use a combination of skills not just one over and over again. now if you want to be lazy you can do that but if you want to maximise a character you will always use a combination of skills.
POE1 is not a difficult game at all and the most meta 1 click shoot across the screen game ever. what are you talking about.
Oh i realise now you where saying that POE1 is a one button zoom fest. you're right there bro.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
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saashaa#5518 wrote:

i guess poe 2 will remain for just casuals clicker game for one click builds.

Your character profile on ninja shows no character over level 85, ever. Did you delete your one-click-build characters that can beat Uber bosses and T16 maps?
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
PoE 2 is easy, and the times where it's hard it's done in unfair or inelegant ways.

GGG doesn't have a grasp on the concept of difficulty.
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PoE 2 is easy, and the times where it's hard it's done in unfair or inelegant ways.

GGG doesn't have a grasp on the concept of difficulty.


I raise numbers by 3 and then double it for 'difficulty'.
I will say I have been playing it a bit recently and it does seem to accurately play exactly like the described "vision".

Parry works
I dont know what you guys are on about, this has been the best league. Have you played temple? So much loot and I can actually use the crafting materials for what it's meant for. First time I div an item. First time I get HH and can afford to corrupt it. First time I have so much gold I gamble amulets and have no issues with Ange trading, respec, and also hit level 99. Sure high-end items are like a mirror but most early-mid and mid-late gear is very affordable.

This is Jonathan's vision and it's working. Let's see what else they add after temple but as long as they keep Temple like it is (maybe buff lock rates or less RNG), I think it's fine.

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