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Balance
It is truly impressive that more than half of the league is using a single skill, executed with a single button, and yet it still outperforms any other build that requires multiple combos, complex synergies, and actual mechanical execution. This kind of encouragement of extreme simplicity certainly rewards those who invest in more elaborate playstyles.
Challenge / Loot
By “listening to the community,” the game has become easier and offers virtually no real challenge. The only remaining obstacle seems to be collecting more loot, even when the build already has everything it needs. Yet, it is fascinating to see people still complaining about Trials, which can now be completed in roughly 15 minutes.
Now there’s a thing that I don’t really get. People complain that the game is too easy and that are skills way better than others.
Here’s a thought. Use a crappy skill, one of those that make no dent whatsoever and see how it goes. There’s a challenge right there.
When you have a skill that can’t effectively take life to a mob with life regen then you know that you’re in for a treat.
I agree that there are skill that are underperforming and some that are over performing but if you think that the game is easy then stop using the latter.