Currency sucks, one shots are bad.

Stop designing this game around trade league softcore.

The game is great, you don't need to use cheap tricks like making crafting artificially scarce in SSF for people to stick around. It's insecure, it makes you look like you are not confident in your game's design if you feel like you have to make crafting economy as weak as it is. People will stick around if they can craft, they are more likely to leave as it is.

One shots are another annoying thing. I just got slammed by the forge guy in temple because the stupid forgehand was in the way of my roll and the animation is bad for the jump slam. Looks like he is jumping on a diagonal to the left, hammer lands on the outside of the right and instantly kills me. I was way overleveled for the area(69 area, level 74) and just got deleted. Moments like this shouldn't happen. It should come close to killing you, sure, but it shouldn't kill you when the telegraph is so bad.

Getting really fed up with your design GGG. You're not from software, and you shouldn't try to be.

The other thing too, campaign sucks. I hate doing it over and over. People meme about D4 bad, but at least you don't have to replay the stupid campaign over and over in that game. Learn.
Last edited by dandelousx#7809 on Jan 20, 2026, 2:52:04 PM
Last bumped on Jan 21, 2026, 4:51:27 PM
All i want from crafting is the ability to craft 1 non-gamble prefix or suffix and swap resistances like we had in Poe1.

And not be forced to do 1 portal maps.
"
PayneK#3102 wrote:
All i want from crafting is the ability to craft 1 non-gamble prefix or suffix and swap resistances like we had in Poe1.

And not be forced to do 1 portal maps.


+1, the game is good-ish, but gets too restrictive and slightly boring way too fast.

It's a shame to be so close to greatness yet falter into random bullshit.
💯 percent agree with this.
uh oh, the gitgud police are going to come here soon, be careful.
"
Stop designing this game around trade league softcore.

The game is great, you don't need to use cheap tricks like making crafting artificially scarce in SSF for people to stick around. It's insecure, it makes you look like you are not confident in your game's design if you feel like you have to make crafting economy as weak as it is. People will stick around if they can craft, they are more likely to leave as it is.

One shots are another annoying thing. I just got slammed by the forge guy in temple because the stupid forgehand was in the way of my roll and the animation is bad for the jump slam. Looks like he is jumping on a diagonal to the left, hammer lands on the outside of the right and instantly kills me. I was way overleveled for the area(69 area, level 74) and just got deleted. Moments like this shouldn't happen. It should come close to killing you, sure, but it shouldn't kill you when the telegraph is so bad.

Getting really fed up with your design GGG. You're not from software, and you shouldn't try to be.

The other thing too, campaign sucks. I hate doing it over and over. People meme about D4 bad, but at least you don't have to replay the stupid campaign over and over in that game. Learn.


Gitgud. The campaign are awesome and its a core part of the game, if you dont like it, go play D4. Gitgud
"
uh oh, the gitgud police are going to come here soon, be careful.


Let them come, I am too good at gaming to be bothered by the opinion of some cookie clicking PoE2 player that probably plays softcore trade. Even the HCSSF players, I couldn't care less. There are levels to being a gamer.

I'm not going to avoid giving valid criticism out of fear of being viewed as low skill in this community of all communities lol. The state of the game is bad and it's worth talking about.

"
Blastyxx#5143 wrote:
Gitgud. The campaign are awesome and its a core part of the game, if you dont like it, go play D4. Gitgud


The campaign is fun the first few times but it gets old really fast. It's different when you're playing the real game(hcssf), but I doubt you know about that game.

The other thing is: If you like it, play it. People who don't want to replay it every time should have the option to not play it every time. Why would you limit the player experience? It's okay to like the campaign, and it's okay to not want to play it over and over. Once per league should be enough if that's how the player wants to play. I'm not asking for a more efficient way of playing, I'm asking for a different path to endgame. If not, they need to re-evaluate certain parts of the campaign, like viewing that the halaani gates are blocked, like the matlaan waterways.
Last edited by dandelousx#7809 on Jan 21, 2026, 2:03:01 AM
One-shots in this game happens in three cases only:

1. Your defense is shit
2. You picked harder content than you can handle
3. Intended boss mechanic

And all can be solved with tools presented in game.

Also flexing abou HCSSF being the "real game" is kinda stupid especially in EA title with constant lags, freezes and crashes where it looks more like "extra massochist mode". You said you are "good at gaming" but you also insta-died to attack which is not designed one-shot in area you overleveled by 5 lvls. If you play the "real game" then you should know that your char must be extra durable to withstand these kind of attacks (actually known fact since birth of HC in games). Maybe flex less and play more to actually learn the game.
Last edited by Sakanabi#6664 on Jan 21, 2026, 2:14:51 AM
As long as the game is a Steam bestseller, there won’t be any changes.
The issue is currency exchange, where some players cause market inflation by flipping currency.

This act itself is the main cause to break the economy other than the temple exploit that happend.

Even if they added limitations or a new league this is alone not enough to fix the issue. This need to be fixed in the root of the issue.

There should be more limtations to the prices and items dropped instead of having freedom to price whatever .

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