Headhunter teleport

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+1

Considering GGG wants meaningful combat, this teleporting just doesn't fit at all plus it's so obnoxious. Try running away from some enemies and it keeps pulling you back, it's so frustrating and annoying. We should do a petition to remove it altogether, finally.

Yeah, removing Headhunter alltogether would be a good idea.
It's crazy to see grown up gamers asking to remove the one slightly annoying drawback to the game's most overpowering, game breaking, build trivializing, low skill gamer coddling item.

Is the goal to bring POE2 down to the level of Facebook Grandma game? Maybe we should ask them for HH to have +500 to all stats, +50 to all resist, and to have it launch a mana free +200% more damage comet at anything within a 10m radius.
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Skutz123#5377 wrote:
It's crazy to see grown up gamers asking to remove the one slightly annoying drawback to the game's most overpowering, game breaking, build trivializing, low skill gamer coddling item.

Is the goal to bring POE2 down to the level of Facebook Grandma game? Maybe we should ask them for HH to have +500 to all stats, +50 to all resist, and to have it launch a mana free +200% more damage comet at anything within a 10m radius.


xD

I'm still dying to try it on my warrior with the hammer of faith giant maul and see how silly it gets with 2 free shrines and 10 free rare buffs

might as well max shrines on my Atlas passive and try to get 5 shrines at once,
just for the memes
Last edited by TwitchGLHFsport#2155 on Mar 20, 2026, 12:55:30 PM
it’s annoying but HH is a cheatcode so uh, I can’t find the strength to complain about this one tbh
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xD

I'm still dying to try it on my warrior with the hammer of faith giant maul and see how silly it gets with 2 free shrines and 10 free rare buffs

might as well max shrines on my Atlas passive and try to get 5 shrines at once,
just for the memes


I wish you luck in this attempt, hope it works and stays fun for you. Get the strong feeling after learning the history on this item that it's here to stay and I won't get my way, so basically this game can't be what I'd like it to be.

All good, they have to do what more people like and what makes them money. Their bottom line is making money, not a good and challenging game. Will cross my fingers that some competitor does it more my style. Till then back to other games...with the occasional check in here to see if any changes were made.
I dont think yall understand how HH works or Shroud Walker

If enemies are on your screen, Shroud walker teleports you to the nearest one
Does this in intervals not sure the exact time its ~5-10

All OP uniques need some kind of draw back, Olroths resolve for example, OP af having 1k+ guard but you have maybe 3-5 uses depending on build, So it truly only benefits builds that don't need HP as frequently say ES builds or life leech where life flask is only used in emergencies

If you think head hunter needs to be "fixed" then so does every other OP unique, Which would make them even more OP and broken xD

Ritual Sacrifice is no different then Headhunter but you luckily get to pick and choose

If you see a rare with shroud walker? simply ignore it and move on xD you don't have to clear all rares to finish a map, just boss

If your speeding through maps insta clearing every mob on the screen, then shroud walker ain't gonna kill you

If you have shroud walker maybe don't walk into boss room xD

If you die due to shroud walker, Your build needs some work
Builds shouldn't rely on 1 single unique to get all your power, should be a combination of many different skills passives and items
"
Skutz123#5377 wrote:
"


xD

I'm still dying to try it on my warrior with the hammer of faith giant maul and see how silly it gets with 2 free shrines and 10 free rare buffs

might as well max shrines on my Atlas passive and try to get 5 shrines at once,
just for the memes


I wish you luck in this attempt, hope it works and stays fun for you. Get the strong feeling after learning the history on this item that it's here to stay and I won't get my way, so basically this game can't be what I'd like it to be.

All good, they have to do what more people like and what makes them money. Their bottom line is making money, not a good and challenging game. Will cross my fingers that some competitor does it more my style. Till then back to other games...with the occasional check in here to see if any changes were made.


I wouldn't care if they removed it, I think it's silly too. So is the hammer of faith giant maul

Endgame is pretty tough, I'm sure playing without using any unique is playing the game on hard mode.

An example of a good unique that I think is pretty balanced, Xoph's Blood Amber Amulet
I want to try that on my Smith Warrior

I'm using Choir of the storm on Sorceress right now and it's pretty busted.
Not as busted as using it on an Oracle druid though.
It seems like they havn't patched the interaction with mana flare, so it creates a chain reaction of nonstop crit even if you stand there and do nothing.
In my book its basically an exploit that hasn't been nerfed. maybe one day they will get to it.
Last edited by TwitchGLHFsport#2155 on Mar 20, 2026, 4:53:59 PM
I find it really interesting how someone can even think about buffing HH. It`s literally most universal, op, fun as fuck unique and You want to take only little drawback from it? If anything, this belt needs a nerf and reading topics like this i think adding more drawback attributes and seeing your reaction would be funny.

But seriously, If SW annoys You, re-equip HH. Simple.
Last edited by SalamiHaze#9389 on Mar 20, 2026, 6:23:22 PM

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