Headhunter teleport

I absolutely agree with how annoying this teleporting is with this belt. Surely this can be done in a better way, if it has to be kept. The game is literally preventing you from going where you want...

- pulling you back right to the place you are trying to escape for instance
- or you will jump on a monster which you identify as a priority target, and it will teleport you elsewhere instantly... preferably next to the least dangerous monsters when you really need to deal with the big bad one immediately
- teleporting you 4-5-6 times per 10 seconds, and you have literally half a second to reposition your mouse, re-assess your location and the dangers around you, kill everything in an instant and get ready for the next teleport 1 second later

Seriously, this is just supremely annoying and I am surprised I haven't died yet because of it. It's been close on occasion...

Surely, it can be implemented better. And I will say it plainly, ideally the game should try to understand the player's intent avoid avoid doing the exact opposite. That would be greatly appreciated.
"This random teleporting"

You killed an enemy with shroud walker xD that aint random

Ritual sacrifice can pick and choose, With headhunter you can't lol
+1
The teleport is trash. Remove it.
+1 bump
Druid and new season hype - December 12th, 2025! Thanks GGG for putting in the work!
I'm sure you'll figure stuff out as you go and keep going.
yeh, and fix poe 1 as well, this belt has exact same problem in poe 1.
+1

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