0.4.0c Hotfix 14
|
At least make it possible to lock tier 2 rooms - not only tier 3, if you dont want to fully revert this change.
|
|
|
Incredibly disappointing how you guys are able to make such a bad, short-sighted, straight idiotic change to the locks and then still be too stubborn and proud to admit you messed up and revert it. For 48 hours now people are running their legacy temples still printing thousands of div while those who couldn't build before the hotfix are fucked. It's embarrassing for you. Will not play next league, will not buy supporter packs, bye.
|
|
|
LET US LOCK TIER 2'S SO I CAN CONTINUE USING THIS TRASH TEMPLE SYSTEM YOU GUYS ARE FORCING US TO USE SINCE EVERYTHING ELSE IN THE GAME IS IRRELIVANT LMAOOOO
|
|
|
Nice job GGG, last week i was playing 12H a day building my temple and having fun, Now my game is closed until u FIX this game and revert this Ridiculous patch!
|
|
|
Why top-end no-life players still printing 100 div/hour with temples without any problems, with thousands of divines in stash already, but casuals now need to spend 10 times the amount of time that these people spend to build the same layout?
|
|
|
I feel like ever since Jonathan took over the company lead the game and it's direction has been bad in many ways and he is slowly sucking the joy out of it. He may be one of the founders but he appears to be a bad leader and visionary for the franchise as a whole.
Why? 1. These patch notes are so out of touch with the community. I play this game 2-3 hours per day on weekends sometimes all day. Can't play all the time as I have obligations for work and family. Making changes like this kick gamers in the nuts trying to buy unique or rare items that could change there build like the foulborn shackles for self chill. I spent the last 5 days building a temple and couldn't use it. Thanks GGG for dumping a load on the small guy as usual. 2. Why are you patching the temple that no one liked anyways. Leave it in the game stabilize and focus on your servers and change with next patch. What you introduced is probably one of the least enjoyable league mechanics in Poe history and needs considerable changing anyways. 3. The games performance is still dog shi* . Fix your games performance and stop worrying about people making currency in your half baked prerelease of a game. Seriously focus on the game. 4. You make it so currency drops less frequently, made all the characters feel janky and slow and then take away more ways to make currency to overcome your bad design. Jonathan meaningful combat looks different what you direct here stinks. 5. Why are resources used to patch a whole existent for weeks instead on focusing on the game. Not even a herald of ice skin in the game yet and the skin porting is super mega slow. more than 70% of my poe 1 skins are not ported. Focus on the game and stop being such downers. Honestly guys feels like you need to get your priorities straight and make a good game people wanna keep coming back to instead of giving us this garbage. |
|
|
Instead of solving the problem, these freaks release a new support package when 90% of their players are dissatisfied. You won't get a cent until you respect your players and their time.
|
|
|
|
|
|
I don't think I have ever posted on the forums before, let alone leaving any negative sentiment about this game.
I tried playing your current iteration of the temple and am shocked how much time it takes to achieve anything. It took me about 10 hours yesterday to build 4 rooms and lock them with the T3 room requirement. I had a t3 corruption chamber at the end of my chain, but due to a bug with temple closing itself I lost my t3 corruption chamber and now a huge chunk of my temple is going to destabilize. Frankly feeling frustrated with your design decisions and timing. |
|
|
Data doesn't lie. If you want to retain players, please revert the lock. Instead of making these unnecessary updates, which gradually undermine players' confidence in the game.
收图T1415
|
|







































































