0.4.0c Hotfix 13

Im getting the Popcorn out for this one :D
"causing drastic server performance problems"

So that's why, over the years, we've been getting less and less loot. GGG's servers (or code :)) are becoming less and less efficient, while all over the world, the cloud era is bringing infinite computing power. LOL


It's the players' fault, btw.
ethical temple players eating so good rn
Most Tier 3 rooms depend on other low-level rooms that can't defend themselves. If those break, the previous room loses levels, so no room is actually defended. You guys broke the temple mechanics.
" server performance problems " fuck off market
I like the tempel. Without it i would have been finished already.
And good that you dare to change it mid league. I dont think the economy is ruined. There are plenty of ways to earn money outside of the trmpel. The prices for that have gone through the roof also.
Plus you can craft very cheap now. Perfect exalts are realy cheap.and with one chaos tempel run you can buy a lvl 20 skill gem.
If people stop complaining and look at there options they can have a great time.
I think you guys are awesome developers. Keep up the good work.
"
JoeeeyK#3121 wrote:
"
Lol i think 99% of people here haven't even read the notes and start flaming based on first posts... read it properly, there is literally no nerf to temple building. It's touching top end temples which is exactly the nerf you all wanted before. [Removed by Support]


did you expect any other reaction in chat? Reading is too difficult


In fact, temple building is nerfed as it's impossible to lock something else than a lvl 3 room.
How can you build if you can lock your new rooms.

People who already have fully builded temple are still able to sustain their locks, they just make 10/20 div a run instead of 100/200 ^^
Last edited by Lisa_GGG#0000 on Jan 2, 2026, 9:29:18 PM
Utterly baffled by this.

casual players who have slowly started building their temples will now be unable to.

It will also take longer to make currency

--

some people have already farmed 10k divines in 10 days. it will now take far longer for the rest of us to farm that much. but those guys still have those divines.

economy was a bit bricked but if everything is expensive not from temple that whatever you drop is also worth more. now its totally broken.

this is why this stuff normally happens after a league

so many people I know have been slowly building their temple and enjoying it, started making some currency from it (talking a few divines per run)

now you cant even build it because you cant lock shit

well done GGG
What did I say Bois,


Exploit early exploit often and most important quick

Also remember

Comparison is the thief of joy and "just have fun"

Please reconsider this change, specifically the T3 medallion requirement. Making it significantly harder to build a big temple 3 weeks into the league after thousands of people have built full temples and many thousands more are in the middle of the process with a hundred hours or more invested is a terrible idea.

Not only will this discourage people from continuing this release, it will make people worry to spend significant amounts of time on future mechanics for fear that suddenly the progress will be taken away or made obsolete.

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