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My issue with sustain (and admittedly Im a corner case) is that I prefer to make multiple characters, make a first push into maps to gauge power level, then try something new. This means that Doryani ONLY sells the highest tier that ANY of my characters hit, so once one character hits T5 (for example) Im fresh outta luck on T3-4... and I don't care how good sustain was at the beginning of 0.3, you still aren't getting enough to enjoy that kind of experimentation approach. The simple fix is allow Doryani to sell maps of any tier you've reached, not JUST the highest tier. Or have him sell the highest tier, but make it per character, not account-wide. Regardless, its an issue.
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Posted byKMSSR#9534on Dec 16, 2025, 11:48:01 AM
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It kinda depends on the players playstyle so some find it easy to sustain and others don't.
I find it difficult but only because I focus on xp from the start. go straight for the "+xp / -reduced quabtity" corruption nodes, combine all my maps to the highest tier i can and run them with 0 mods.
If you cant get maps, drop down 2-3 tiers and juice the hell out of them.
My maps are between 4 to 6 mods. Depends of the first 4 mods.
I will try running lower maps with 6 mods.
Thank you.
Near the end of 0.3 many people had suspicions they stealth nerfed map drop rates as it seemed to be much harder to get maps than at the start. Also, many people who started 0.3 weren’t playing at the end so that’s how you get so many people saying “map sustains been fine since 0.3” with absolutely no clue.
That being said, near the end of 0.3 you had to juice THE HELL out of maps to get good sustain. I’m talking full mods on maps, no revives, running with 3 of the tablets on each and every map, in order to get good sustain.
Last league I felt was "fine" at the end. At least bosses were dropping maps.... now... errrr... NONE so many times.
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Posted byFabioP#4313on Dec 16, 2025, 5:19:23 PM
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My issue with sustain (and admittedly Im a corner case) is that I prefer to make multiple characters, make a first push into maps to gauge power level, then try something new. This means that Doryani ONLY sells the highest tier that ANY of my characters hit, so once one character hits T5 (for example) Im fresh outta luck on T3-4... and I don't care how good sustain was at the beginning of 0.3, you still aren't getting enough to enjoy that kind of experimentation approach. The simple fix is allow Doryani to sell maps of any tier you've reached, not JUST the highest tier. Or have him sell the highest tier, but make it per character, not account-wide. Regardless, its an issue.
Lucky you mate... Also not a bad idea... but I fell this map generation is broken at the moment.
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Posted byFabioP#4313on Dec 16, 2025, 5:20:45 PM
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I always got at least one map back so far from the boss. I run 6 mod maps but also have zero waystone drop passives on the atlas. Only ran blue and 4 mod maps when I started mapping (T1-T7). Running T15s now.
If I do a T15 map without getting a map back I'll edit this post.
Last edited by SaiyanZ#3112 on Dec 17, 2025, 3:42:29 AM
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Posted bySaiyanZ#3112on Dec 17, 2025, 3:41:42 AM
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Just a last note for those also having the same problem as me:
Running maps with 6 mods plus the boss tablet sloted in the device SEEMS to have solve my issue.
Now bosses are dropping at least 1 map, sometimes 2.
Try that and let me know if helps please.
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Posted byFabioP#4313on Dec 17, 2025, 2:14:55 PM
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