Map Sustain

I am having trouble to sustain maps as bosses are no longer dropping at least one map when we kill them.

Anyone know how to sustain maps now other than pure luck? Constructive comments are welcome.
Last bumped on Dec 17, 2025, 2:14:55 PM
You need some points from atlas to sustain, 30% from my experience.
On Probation Any%
Last edited by Dxt44#4050 on Dec 16, 2025, 8:59:53 AM
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Dxt44#4050 wrote:
You need some points from atlas to sustain, 30% from my experience.

Thank you for your response. My atlas has ALL possible points in quantity in waystones including "Constant Crossraods", which is just 10% chance.

I cannot run maps as Doryani run out of maps for me, what to say about sustain t15.

Thank you.

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FabioP#4313 wrote:
I cannot run maps as Doryani run out of maps for me, what to say about sustain t15.

Impossible. You run your maps with no mods, or you just lying.
On Probation Any%
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Dxt44#4050 wrote:
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FabioP#4313 wrote:
I cannot run maps as Doryani run out of maps for me, what to say about sustain t15.

Impossible. You run your maps with no mods, or you just lying.


Sure, and I would prefer waste my time here... sure... genious.

Genious, I asked constructive comments... Don't you know to read too??
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FabioP#4313 wrote:
Genious, I asked constructive comments... Don't you know to read too??

It's hard to make constructive comment, when you have issue which doesn't exist in the game. Map sustain is no issue at all from 0.3 patch.
On Probation Any%
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Dxt44#4050 wrote:
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FabioP#4313 wrote:
Genious, I asked constructive comments... Don't you know to read too??

It's hard to make constructive comment, when you have issue which doesn't exist in the game. Map sustain is no issue at all from 0.3 patch.


Map sustain has not been great this league. I've been using the one map that drops to run the next, for awhile. The last rare in the map doesn't drop a map, and the boss doesn't guarantee one either.

I can see someone having worse luck.
It kinda depends on the players playstyle so some find it easy to sustain and others don't.

I find it difficult but only because I focus on xp from the start. go straight for the "+xp / -reduced quabtity" corruption nodes, combine all my maps to the highest tier i can and run them with 0 mods.

If you cant get maps, drop down 2-3 tiers and juice the hell out of them.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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Direfell#7544 wrote:
It kinda depends on the players playstyle so some find it easy to sustain and others don't.

I find it difficult but only because I focus on xp from the start. go straight for the "+xp / -reduced quabtity" corruption nodes, combine all my maps to the highest tier i can and run them with 0 mods.

If you cant get maps, drop down 2-3 tiers and juice the hell out of them.


My maps are between 4 to 6 mods. Depends of the first 4 mods.

I will try running lower maps with 6 mods.

Thank you.
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FabioP#4313 wrote:
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Direfell#7544 wrote:
It kinda depends on the players playstyle so some find it easy to sustain and others don't.

I find it difficult but only because I focus on xp from the start. go straight for the "+xp / -reduced quabtity" corruption nodes, combine all my maps to the highest tier i can and run them with 0 mods.

If you cant get maps, drop down 2-3 tiers and juice the hell out of them.


My maps are between 4 to 6 mods. Depends of the first 4 mods.

I will try running lower maps with 6 mods.

Thank you.


Near the end of 0.3 many people had suspicions they stealth nerfed map drop rates as it seemed to be much harder to get maps than at the start. Also, many people who started 0.3 weren’t playing at the end so that’s how you get so many people saying “map sustains been fine since 0.3” with absolutely no clue.

That being said, near the end of 0.3 you had to juice THE HELL out of maps to get good sustain. I’m talking full mods on maps, no revives, running with 3 of the tablets on each and every map, in order to get good sustain.

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