Previewed Druid skills seem underpowered? help

The thing youre missing is that lunar blessing has a cooldown on the beam of 1 second, it might go lower with levels but wont scale much in terms of speed. its comparable to charged staff.
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komji#3796 wrote:
The thing youre missing is that lunar blessing has a cooldown on the beam of 1 second, it might go lower with levels but wont scale much in terms of speed. its comparable to charged staff.

I'm talking about the damage buff. That stays up for 6 seconds let's say, then cools down for 10 seconds (this is what chrono would reduce), then up again.
Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9
I dunno. Traditionally Druids have always done just about everything but not better than a specialized class. This is taken from early AD&D and MMOs. They're incredibly flexible and self sufficient.

WoTC has ruined the concept of Druids as a class and Diablo 2 wasn't even close.

Druids heal, CC, nuke, root, DoT, snare, buff, shapeshift, sneak/mobility , summon, thorns, debuff, planar teleport. It's easier to say what they can't do like wear heavy armor. But they aren't good unless you use all that. I'm strictly speaking of Druid as a class which is a Priest type.

That's their power and their weakness. Growing up Druid was always my favorite class.
It would be nice if someone got it right for once in two decades.
"Never trust floating women." -Officer Kirac
Sounds like WoW
I only play SSF and it is my duty as one to inform you of my status.

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