0.4 why ?
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u had no time to change end game ok im fine whit that take ur time to make it good.
but why u havent buff certain stuff that are very bad ? 1) deflect is weak very weak 2)Life regen? buff? this thing sucks 3) evasion need a scaling buff 4) everything related to Parry is not playable complete nonsense 5)where are the ways to get frenzy changes ? 6)The Walker of the Wilds Keystone has been removed from the passive tree and its effects have been moved onto a newly added Lineage Support. WHY?!?! *what was the deal whit RITUAL ? is it a bug that we r not getting tablets ?or it is an intended change ? *why + 1 sec to cast a skill still a thing???this thing feel super bad in end game,just make them instant . Druid - is it only me or does it look like many skills have this +1 sec to cast thing ? also druid looks like its gonna be a very slow playstyle . Magic find - why is it still a thing ? +to skills Needs to be removed from items,it ruins itemization. In the Interview Johnathan said : " we want you to specialize in the defense that relates to ur character rather then the same stat that every character should use" Ok that how it make sense that ES gear can have 3 es Prefixes and be Godlike while Evasion need to scale Both evasion + Life and Armor Has to scale both life+armor ???? u cant get life from other sources rather then preffix nodes on items which heavily effect how much armor and or evasion u can have so how does it make sense ? doesnt it make Armor and evasion builds automatically be always worse then energy shield ? u can have high armor or high evasion the second something Big hits u ur Dead just because of how armor and evasion work and because ur Actual life poll is LOW. u cant take max Life to Huge numbers like Energy shield ? while energy shield can have insane regen rate and es start rate and have A Huge Energy shield poll ? Dont start whit eh Veil of the nigh + Kaoms heart to have Huge life pull , this is usable for a limited number of builds and thats . Last edited by UnholyKirin#7925 on Dec 5, 2025, 5:35:13 AM Last bumped on Dec 6, 2025, 2:07:26 AM
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I wrote a long feedback post about my experience with pure evasion/deflection, and I concluded that it was well-balanced and hardcore-viable. So I think you're just wrong, and you need to give examples to support your points, instead of assuming things are true.
But regardless, we haven't seen the new passive tree, so neither of us has any idea what's the truth. I saw a summary video by Raxx yesterday. In it, he showed a list of feature requests he and his community had put together. GGG implemented almost every single one in 0.4. I think you're malding. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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" How much Life do u get while playing evasion ? from 2k to 2,800 right ? also while reaching 2800 u lose a lot of evasion how big of a Hit u can Survive compared to ES build? my friends Sorc has 22k ES he can stand still in one spot againts bosses how long can Evasion char do something similar ? Energy shield may not have any reduction mechanics but so does evasion deflect is not a 100% mechanic whit means when u get hit u tose 2 coins if u live or die? also they somehow nerfed the evasion scaling which makes going above 82% very hard even reaching to 80% is not easy . the hybrid eva+es does feel very solid in my opion but the pure evasion is very bad. |
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" That's really interesting. Could you please share a summary of how you came to that conclusion? I'm not doubting you. I like dex builds and I want to learn more. Thanks. |
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With blind, I was over 80% evasion by level 50.
Re: life: my character is currently at 2550 at level 90. And that's in SSF. If you're in trade, you can get it higher with Soul Cores of Jiquani. Weakest at taking a physical hit, can take about 3000 because of damage conversion. But you know what? If you dodge roll, you take no damage. Thematically, a dex-based character survives by getting out of the way of hits. If you get your Blind effect over 200%, you will be tanky. Blind buffs deflection too. ES is getting nerfed by 0.5, according to Mark. And even if it wasn't, your friends playstyle sounds boring to me. Stand there and do nothing? Why even log in? Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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" so ur talking nonsense u live cause u Dodge roll until u get hit and then die u have 59% to deflect and 84% evasion whit 2450 life whit 35 k dmg on ur skill "amazing" survivability and 35k Damage whit 138 move speed and ZERO Magic find im sorry dude ur speaking nonsense . Last edited by UnholyKirin#7925 on Dec 5, 2025, 4:47:19 AM
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" Simply put: Pathfinder evasion stacking is awesome. 77+% elemental damage reduction, on top of the standard 75% resistances. With a chaos charm, the only damage I had to worry about was physical. Spec heavily into Blind. You can see how good it is for your defense in Path of Building. I think by taking Warrior or Sorceress nodes in 0.4, you could get even tankier, by layering a bit of armor or ES, to improve the ability to take a direct physical hit. But I haven't seen the new tree of course. If I hadn't just built a pathfinder, that would be my class in 0.4. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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" That's my third character in the league, after running 100 red maps in SSF. If you don't understand that the character would be much stronger after 200 red maps, or in softcore trade, you aren't thinking ahead. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP: https://poe.ninja/poe2/pob/119e9 Last edited by DistributedAutomaton#5739 on Dec 5, 2025, 4:50:43 AM
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" i looked at ur gear it wont get much better even if u raise ur deflect to 80% ur still tossing 2 coins if live or die also ur using "Sustainable practices" which is unique to only pathfinder this doesnt make all evasion builds work the same way since ONLY patchfinder has it. also path finder has Pure immunity to 1 aliment . also u have Zero MF! ZERO magic find. if u will take MF u will lose Hp/evasin=losedeflection in the end ur dodge rolling and if u get hit u toss 2 coins if both head u Maybe live if one of them tails ur 100 %dead because the Life Poll cant go much higher ! get More Life-> lose evasion and lose Mf get more Evasion-> lose more life and MF thats how it works since all of them are Prefix stats . u can make the EH go higher on Paper but in really u just toss 2 coins if u live or die thats how evasion works in poe2. BTW Practical Remedies has been Removed IN 0.4. Last edited by UnholyKirin#7925 on Dec 5, 2025, 5:01:00 AM
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" Slot a freeze charm to get the same effect. It's being replaced with the ability to path from Warrior, which will allow for armor stacking, and if you can reach Avatar of Fire and combine it with elemental DR from evasion, that would be super tanky. I think you have a magic find fetish. Jonathan said in the interview that the plan is to remove rarity from gear, but they're still working on how to do it. If you stop caring about magic find, a lot more builds will open up for you. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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