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+1
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Posted byGermany27250#8163on Dec 5, 2025, 7:35:07 AM
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zoom is unfun and will be removed for 1.0 release.
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Posted byDarosius#3984on Dec 5, 2025, 7:45:28 AM
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I swear those slog enjoyers live in an alternate dimension or something
+1. We had slow and meaningful combat in 0.2. Monsters had tons of hp and damage. Most builds unplayable in campaign.
If you want to deal with pack of mobs for 3 min go play WoW.
Hack and slash is not a genre for you. The idea behind ARPG is to SCALE, to get absurd amount of dmg and skill speed. When every build is a slog and meaningful according to vision whats the point to farm to better gear and higher levels? Can you imagine how bad it will be if you hit T1 map and u have combo parry every pack of mob, you get ten levels up to T15 and you have to have the same slog again? Whats the point?
The tankiest character in 0.3 without an energy shield - https://poe.ninja/poe2/builds/abyss/character/fil0sofen-7545/szmichalwoj
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Posted byfil0sofen#7545on Dec 5, 2025, 7:52:17 AM
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I swear those slog enjoyers live in an alternate dimension or something
+1. We had slow and meaningful combat in 0.2. Monsters had tons of hp and damage. Most builds unplayable in campaign.
If you want to deal with pack of mobs for 3 min go play WoW.
Hack and slash is not a genre for you. The idea behind ARPG is to SCALE, to get absurd amount of dmg and skill speed. When every build is a slog and meaningful according to vision whats the point to farm to better gear and higher levels? Can you imagine how bad it will be if you hit T1 map and u have combo parry every pack of mob, you get ten levels up to T15 and you have to have the same slog again? Whats the point?
Fun
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Posted bySaraneth#7424on Dec 5, 2025, 7:57:53 AM
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Seems like everything GGG designs for this game is with the campaign in mind. How is half of this stuff even going to work in endgame? Why does every single skill have to be a combo and have downsides? We can't even cast spell totems without charges I'm dying lol this design is a meme at this point
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Posted byDmo90#6022on Dec 5, 2025, 7:58:22 AM
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I swear those slog enjoyers live in an alternate dimension or something
+1. We had slow and meaningful combat in 0.2. Monsters had tons of hp and damage. Most builds unplayable in campaign.
If you want to deal with pack of mobs for 3 min go play WoW.
Hack and slash is not a genre for you. The idea behind ARPG is to SCALE, to get absurd amount of dmg and skill speed. When every build is a slog and meaningful according to vision whats the point to farm to better gear and higher levels? Can you imagine how bad it will be if you hit T1 map and u have combo parry every pack of mob, you get ten levels up to T15 and you have to have the same slog again? Whats the point?
Maybe make sure to understand the difference between "ARPG" and "Hack'n'Slash" before using it, if you want someone to take you serious.
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Posted bybloomhead#3858on Dec 5, 2025, 8:17:06 AMOn Probation
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How is half of this stuff even going to work in endgame?
What endgame?
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Why does every single skill have to be a combo and have downsides?
Because they have an obsession with ruthless and think they know better. And the sycophants who ditch the game mid campaign anyway egging them on.
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Posted bytarsolya#7090on Dec 5, 2025, 8:18:03 AM
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Seems like everything GGG designs for this game is with the campaign in mind. How is half of this stuff even going to work in endgame? Why does every single skill have to be a combo and have downsides? We can't even cast spell totems without charges I'm dying lol this design is a meme at this point
Because no downsides means: You don't have to use your brain.
If you don't want to use your brain and only see dying enemies and lots of colors: There are other games for you.
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Posted bybloomhead#3858on Dec 5, 2025, 8:18:22 AMOn Probation
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Seems like everything GGG designs for this game is with the campaign in mind. How is half of this stuff even going to work in endgame? Why does every single skill have to be a combo and have downsides? We can't even cast spell totems without charges I'm dying lol this design is a meme at this point
Because no downsides means: You don't have to use your brain.
If you don't want to use your brain and only see dying enemies and lots of colors: There are other games for you.
You don't have the use your brain with downsides either. Don't pretend it's like rocket science. The overwhelming majority of players use build guides anyway.
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Posted bytarsolya#7090on Dec 5, 2025, 8:20:33 AM
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Seems like everything GGG designs for this game is with the campaign in mind. How is half of this stuff even going to work in endgame? Why does every single skill have to be a combo and have downsides? We can't even cast spell totems without charges I'm dying lol this design is a meme at this point
Because no downsides means: You don't have to use your brain.
If you don't want to use your brain and only see dying enemies and lots of colors: There are other games for you.
You don't have the use your brain with downsides either. Don't pretend it's like rocket science. The overwhelming majority of players use build guides anyway.
Fun how you're contradicting yourself in 3 sentences. Thanks for proving my point.
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Posted bybloomhead#3858on Dec 5, 2025, 8:21:51 AMOn Probation
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