Content Update 0.4.0 — Path of Exile 2: The Last of the Druids
" ya getting a feel like majority if not most of this fps improvement will come due to reduced mobs density and see performance improvement as an important, if not main, reason for reducing mobs. in 0.3 when you were xp lvl farming hard - max packsize on atlas/delli/chaos omen on stone - fps was beyond tragic. IF you opened a breach, especially on area with non cleared abyss pits, you start seeing monsters blacked dead bodies staying on screen. Like if they were frozen right at the kill momen. And fps literally droping under 1 for the rest of the map. More often with fast clear chars. Last edited by Timmy2000#0228 on Dec 7, 2025, 9:24:09 PM
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" A 'few weeks' to get ''near perfect'' gear for a single build in a seasonal game where the season lasts for 12-16 weeks, and you're saying it's "way too powerful"? Got it. Started playing in Ultimatum but got serious about the game in Archnemesis. PoE IGN: Ash_SoK PoE2 IGN: KMN_ Steam friend code: 413758162 Last edited by ash91_#3906 on Dec 7, 2025, 9:18:04 PM
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conner: "lightning damage is a problem"
ggg: "we'll give it a tiny nerf" conner ---> starts testing indigon ignite build ggg: "hold up. whatchya got there? that won't do." *orbital nuclear strike* |
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" Because its better to remove it (since it was honestly a horrible implementation anyway) and come up with better crafting options, than to leave it in in some downgraded version that will either A) never get used or B) still have to be used 100% of the time and be frustrating - and making them rarer is never the correct answer if they're broken anyway. |
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I want 0.4 to be a success, but as of now, I am not seeing it. Hopefully shape-shifting and the new temples will be fun for more than a few days. Personally, I would have rather had a new end game map system with a focus on player agency rather than rng and a consolidation of the passive tree.
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" First sentence is one of the funniest things I've ever read on any game forums. Thank you for the laugh! I did laugh out loud. Started playing in Ultimatum but got serious about the game in Archnemesis.
PoE IGN: Ash_SoK PoE2 IGN: KMN_ Steam friend code: 413758162 |
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Guys... the vaal crafting is not an acceptable replacement for easy deterministic crafting, especially when most of your playerbase exists for one month then disappears.
Are you trying to artificially increase retention by making it harder to gear up and get BiS pieces? There's not a single world where I can imagine homogenizing exaltation and coronation are 'game breaking' beyond belief. Most of the time it did not end up in t1's. Are you playing alongside us when you launch a league without dev tools/client? Are you actively pushing a character like the rest of us? The nerfs to gems and such are expected. This? Definitely not. Especially when we're still playing slot machine. No betrayal crafting bench for basic affixes. No vendor recipes. No harvest crafting. No Prefix/Suffix locking (Unless you count highly expensive, giga rare omens). No scouring to start over if you end up with a bad combination from your slot machines. No alterations to at least get two decent starting mods. I could go on and on on this but I feel like I'd be wasting effort. Are you following too many streamers and not actually looking at the actual player feedback and using that as your baseline? I was really looking forward to 0.4. No wonder Chris resigned. |
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Now that parry has infinite range by default, can Calgyra's Arc be changed to be given something else? Also, passive notable Resolute Reprisal giving % inc. parry range also needs some attention, perhaps debuff magnitude.
Please consider this proposal. Warm Regards, |
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"Omen of Homogenising Exaltation and the Omen of Homogenising Coronation have been disabled from dropping."
Oh great ggg, since you are “playing” your game, then you still need to reduce the damage of all skills by 100% and reduce the droprate of all objects by the same amount. For what and for whom it was necessary to delete these are omens? You added a very convenient crafting system and immediately remove, you do not see the actual problems in this game. Please turn on your brains and make the necessary changes, and not in order to make them, although no one asked you. But when you need to fix only one subclass node (witch on bloodmage) we have big problems and we cannot fix it in 4 months Last edited by GREEK2543#1395 on Dec 8, 2025, 12:23:48 AM
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If you want to make a Souls-like game, start over; if it's a loot-grinding game, please don't force players into meaningless interactions.
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