Crossbow + Mercenary.... completely sucks!
" Why you so mad? GGG stated clearly they want boss fight to last ~ a minute. Expect that direction of balancing. And I am pretty sure they haven't put much resources into the player power balancing yet. BTW. Warrior feels slow and clunky AF, no clue what you are playing. |
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" How long should we waiting for balancing??? Is a balancing a myth in Poe2? Caps in DPS is the solution wether is good or bad solution. If Devs can't see the obvious things that ruining game then they start listen what customers suggesting. |
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damage with xbow is pretty good with a ice shot witch hunter ascended out. he does the bosses faster than my deadeye, althou getting to the boss is 100x faster on a whoa, i mean rhoa ;)
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" Balance is important. For me personally it's top1 issue. I believe there should be monthly balance patches with nerfs and buffs. I don't care if I'm nerfed I can adapt. But. It's not a reason to become visibly mad in feedback conversations. Also, I am pretty sure game making steps have balance a bit farther into the development. I'm not an expert, but that's what I read. Just keep it civil, remind GGG about balance necessity and keep bumping. Can't do much besides that. I bumped my chayula feedback topic this entire league 3 times a week for example. GGG have no excuses. |
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" I strongly agree about small weekly patches to balance the game. Players consume a lot of time over keyboards and now if something goes wrong. Devs should listen customers suggestions after some tests and provide weekly fixes to bring game in a stable balance. When i say Crossbow+Mercenary sucks in bosses, there is a reason behind that . Is becouse I played a lot of combination and know what sucks and what makes insane damage. Meta builds rock... Others are just meh. If you play in a party you've notice easily the diference because the values in DPS has astronimical gaps. Customers are loosing patience. Enough is Enough! |
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+1. Tested this combination and realised that in bosses can't provide enough damage to bosses. Forget about combo damage. We talking about straight hits.
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" True words. Some combinations shouldn't really exist... |
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The problem lies to non-combo builds. If someone wants to use straight damage from hits then PoE2 its not a game for him. GGG should give the option for people who don't like combinations, meta or whatever use complex use, strong hits for base skills.
+1 and this is not the only combination that has meh power in damage. |
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+1
Give everything to Dead Eye and call it justice.... |
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