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Comments are junk. We are not talking about realism here we are talking about game-wise stat.
Bows : Classified as 1H Weapons and can use Quivers as OFFHAND.
XBows : Classified as 2H Weapons thus can't use OFFHands.
What are you guys eating or drinking i don't know but you should start sticking facts read some patch notes.
If bows classified as 1h weapons then i will use two of them as dual wield..... It doesn't matter that i don't have 4 hands...
Pathetic logic....
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Posted byAlbibu#9602on Nov 25, 2025, 7:02:44 AM
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I would love to see some videos of a guy shooting a bow with 1 hand
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Posted byApacheVE3D#7124on Nov 25, 2025, 11:43:36 AM
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It is unreal right?
This weapon type provides over tuned burst damage, and people still complain.
But I am really waiting to see the PoB of that guy. Especially since he claims he worked 1600 hours on it.
And I'm still waiting for some genius guy (because we have inexperienced ones) to show us a video with Mercenary+Crossbow and how quickly he can kill a boss with a crossbow in a full team without party's help. I'm very curious...
3 seconds is the best effort from other class-crossbow combos. I'll give them 10 seconds using Mercenary+Crossbow.
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Posted byteobibu#1278on Nov 26, 2025, 9:03:10 AM
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For bossing, try armour piercing rounds into a single hit high velocity rounds and then fragmentation rounds with as much attack speed as possible. Riven Armour melts bosses in seconds.
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Posted bykinghippo#0396on Nov 27, 2025, 1:14:38 AM
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For bossing, try armour piercing rounds into a single hit high velocity rounds and then fragmentation rounds with as much attack speed as possible. Riven Armour melts bosses in seconds.
Yea, a ton of combinations to kill a boss and still can't beat a boss in less than 30 sec if char don't dies trying.... Other Meta builds killing boss with two clicks.... Nice balance and then expecting players stay in game.
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Posted byFaclana#1854on Nov 27, 2025, 5:05:16 PM
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Idk, I had a lot of fun playing with Permafrost Bolts, Hailstorm Rounds, and Fragmentation Rounds this league on an SSF Gemling. It was pretty vanilla and I used Armour Piercing Rounds and High Velocity Rounds for rares, even when my maps were full of them. It was quite rewarding to play this way and I can only imagine how it'd perform with trade league. I also don't agree that things should be balanced. I don't want to melt something in 2 seconds and then have a completely different build do it in the same time. The only difference would be how the animations look. Discrepancy in how fast animations are clearing/bossing ability gives aid to making classes feel different. The endgame is also trivial atm so weaker things are necessary so that players who want to tune the game's difficulty to be on the more slower or more punishing side can do so. The alternative would not be upgrading gear so that your character is less powerful and that takes away the only progression this game has. It's ok to be on the weaker side and still meaningfully progress.
When you see a skill that has 0.2% usage rate, that doesn't mean it's not viable. I do understand that those looking for more variety in the game don't want to submit to playing the same class or build over and over because the alternatives pale in comparison. I also don't want to give up the ability to tune the game to the difficulty we desire. What is the solution?
I only play SSF and it is my duty as one to inform you of my status. Last edited by SoFaux#7759 on Nov 27, 2025, 5:34:11 PM
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Posted bySoFaux#7759on Nov 27, 2025, 5:30:44 PM
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+1
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Posted byIrin77#4248on Nov 28, 2025, 5:19:13 AM
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I would love to see some videos of a guy shooting a bow with 1 hand
Lol......Imagine to see some videos of a guy shooting a bow with one hand and reloading arrows from a quiver that never gets empty....
Bring of-hand to Crossbow please and stop the rules of madness.
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Posted byPoutsamol#5656on Nov 30, 2025, 6:03:59 PM
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And I'm still waiting for some genius guy (because we have inexperienced ones) to show us a video with Mercenary+Crossbow and how quickly he can kill a boss with a crossbow in a full team without party's help. I'm very curious...
3 seconds is the best effort from other class-crossbow combos. I'll give them 10 seconds using Mercenary+Crossbow.
Considering that GGG stated they want boss fights to last AT LEAST a minute, I am pretty sure the balance is currently completely out of place. No point of asking for such specific yet vague buff, whilst it's not clear where does the discrepancy comes from yet.
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Posted byEvergrey#7535on Dec 1, 2025, 4:31:12 AM
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I've been playing Mercenary for almost 1600 hours. All this time from the beginning I was hoping that the new patches coming would significantly strengthen the combination between the Mercenary class and the use of the Crossbow. I was disappointed and despite the different new content, the situation remains the same. Bad implementation between bad choices.
1. There is no diversity in builds when it comes to the Mercenary class. 90% of players use the "Deepest Tower" build not because it is GREAT, but because it is the most acceptable in DPS, despite the fact that it does 1/20th the damage of Bow builds or generally Meta builds... (Guess what the others do). My favorite build is somewhere between flammability and frost creation. I tried flammability to start, but passive nodes don't help because there are only two relevant ones in Merc's P.tree. Whatever I did to find another build stronger than the "Deepest Tower build" without sacrifizing defences, failed and with that i lost interest in trying any other attempt. (The only thing I'm 100% sure of is the upcoming nerfs to the Deepest Tower build. That ruins any hope in new updates.)
2. The Xbow seems very weak (besides map clearings) and before "genius" players judge this opinion, I will tell them to try to kill the Boss alone in an entire group using Crossbow in less than 20 seconds without any help from the group.Yes, because some combinations of class and weapon can do it in 3 seconds. What the h*** is wrong with you guys, don't you see the astronomical differences in DPS? And if you do, do you feel good playing as an elephant in a party of mice? Come on, where is your honor? As i did the experiment to kill a random boss with my XBOW (being in a full party) with no party help i counted 386 hits (with breaking continuously his Armour). After that my fingers feeld like i dived them into the water. Same experiment with some builds need 2-3 click...F*********. I will mention here that my weapon is top becouse it reaches 690 physical and 180 chaos danage. I don't want to think about how poor guys feel when they use mediocre Xbows. Balance should be the first and continuously priority of the next patches becouse right now it ruins everything except OP builds.
3. And after that Devs still thinking about if it is a good idea to bring of-hand gear to Xbow or not. For what??? For 10% more damage??? Seriously..... No Comment!
4. Another frustration I have with the Xbox/Merc class is the skills. Most of them, despite the help the herald skills provide in clearing the maps, are weak. The simple "crossbow shot" skill is much stronger than any other when fighting bosses. We need such as skills that use concentrated force on one bolt and not distributed over many bolts. Also, attack speed should be increased by 15-20% on all skills, because they seem too slow, especially considering reloading as a disadvantage compared to other weapons.
To Devs: Please don't treat us like enemies. We're trying to help the game get better. Listen to what we suggest. It's good for your bottom line too. Your best game gets very few reviews on Steam and that's not because of customer malice, but because of the chaos caused by balance issues.
forget about crossbow + mercenary.
just play deadeye LA.
you will thank me later.
34pre98qua
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Posted bystkmro#2432on Dec 1, 2025, 6:09:38 AM
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