Whats your dream foulborn uniques mod changes?

Nimis without the randomness.
[3.26] Poor Man's Ward Loop: https://youtu.be/9zC-Q6a_MwY
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
[3.25] The Unplayable Build: https://youtu.be/WlyVf34_TiI
Looking at Gruthkul's its really nothing special anymore and would just be a decently strong life/regen armor with some good increased damage.

Maybe keep the line your spells deal no damage to keep with the theme of an attack only build but you can still use auras and whatnot now.
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Looking at Gruthkul's its really nothing special anymore and would just be a decently strong life/regen armor with some good increased damage.

Maybe keep the line your spells deal no damage to keep with the theme of an attack only build but you can still use auras and whatnot now.


a lot of people has proposed this as an easy way to fix gruthkuls.

and if i m being honest, its one reason i feel lazy to give feedback to GGG.

so many people have asked for this and GGG stubbornly didnt do a thing about it.

in fact during phrecia one of the ascendancies had the exact same issue.

to be honest it felt more like a slap to the players face.

its the equivalent of blizzard introducing the rainbow and unicorn secret level in d3 as a result of players complaining that d3 looks to bright and colourful.

not only did they not fix the issue, they doubled down and made it into an ascendancy.
[Removed by Support]
Beacon of Madness

An affix titled "Madness' Reward" which gives "While afflicted with Glorious Madness debuffs on you expire 200% faster"

Would it let you use the boots without fully building around them? Maybe. Being able to have stacks fall off before reaching max stacks fairly reliably but still getting them in the first place and being at the mercy of the rng gods that they don't pick the same 2 or 3 feels both fun and on brand for a Glorious Madness.

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