Wisps should follow the player, not the other way around

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Joliema#2513 wrote:
The problem is that if you reach a rare monster , wisp is too slow to enter inside him that you've already killed the rare monster.

Wisp should go with insane speed to nearest rare monster wether you find it or not.


Yeah I don't enjoy the wisps either, especially when they try to take you through parts of the map you already cleared, like 100% out of your way.

The larger issue behind this all though is that the gameplay is garbage and too easy and that rare mobs, along with everything else, die too fast.
+1

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