Content Update 3.27.0 — Path of Exile: Keepers of the Flame

Wish GGG buffs "Pyre" and "Call of the Brothethood" conversions by 2% and "The Consuming Dark"+"Infernal Mantle" combo by 5% so we can use that Lycia 50% convert node to go through whole Conversion chain all the way from Phys to Chaos.
Can we make the unholy might buff from command of the pit on hit rather than on hit with spells? It’s not going to be broken to let it apply to zombies and skeletons and herald of agony.
"Kinetic Rain is offered to the Witch for completing Sever the Right Hand and can be purchased from Clarissa by the Templar, Shadow, and Scion."

Soo... i only can get the Skill through "Sever the right hand" - thats a quest? (AS A WITCH) and have to buy the skill-gem from another guy OR creating a char for this? What a shitty decision. thats again a "jonathan vision" ...
"
"Kinetic Rain is offered to the Witch for completing Sever the Right Hand and can be purchased from Clarissa by the Templar, Shadow, and Scion."

Soo... i only can get the Skill through "Sever the right hand" - thats a quest? (AS A WITCH) and have to buy the skill-gem from another guy OR creating a char for this? What a shitty decision. thats again a "jonathan vision" ...


This is literally how all skill gems work (all of the "normal" ones).

They are available as a quest reward for certain classes. Additional classes can buy it from the vendor after completing the quest, but weren't offered it as a reward for that quest.

All gems prior to Library can be purchased from Siosa by doing the Library quest, on any character.

All gems can be purchased from Lily starting in Act 6, on any character.

The patch was telling us that they moved the gem from Act 1 to Act 3. It's now basically the same as Cyclone, Vortex, Firestorm, etc. All the level 28 gems.

If you want KR on a class that doesn't get it as a quest reward or vendor purchase, you just have to progress a little farther. Or buy it off trade.
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QQPQ#9136 wrote:
"
"Kinetic Rain is offered to the Witch for completing Sever the Right Hand and can be purchased from Clarissa by the Templar, Shadow, and Scion."

Soo... i only can get the Skill through "Sever the right hand" - thats a quest? (AS A WITCH) and have to buy the skill-gem from another guy OR creating a char for this? What a shitty decision. thats again a "jonathan vision" ...


This is literally how all skill gems work (all of the "normal" ones).

They are available as a quest reward for certain classes. Additional classes can buy it from the vendor after completing the quest, but weren't offered it as a reward for that quest.

All gems prior to Library can be purchased from Siosa by doing the Library quest, on any character.

All gems can be purchased from Lily starting in Act 6, on any character.

The patch was telling us that they moved the gem from Act 1 to Act 3. It's now basically the same as Cyclone, Vortex, Firestorm, etc. All the level 28 gems.

If you want KR on a class that doesn't get it as a quest reward or vendor purchase, you just have to progress a little farther. Or buy it off trade.


Okey, thanks. Then im just stupid. :'D
Did not realize, that i can buy them still with EVERY character in the libary.
Fine - thanks for pointing this out !
In the Q&A with ZiggyD was said, that it was only a half of the patchnote
I hope it`s true and that what we have seen today it`s not "other half". Because it will be very shitty, if there will be no scarab bufs/changes. It will be very tough for players to farm scarabs without abyss hoards.
Maybe, Im just traumatizing, but what strats will give you as much loot, as alva/abyss was? Risk nerf is fine, it was quite unhealthy for the game, but i just dont know what will be the reason to make really strong mapper, if difference between all strats will be 1-2 divs/hour.
TLDR: They stole "fun" part of the game for me, but gave nothing instead
we are so back
Update looks amazing, can't wait for the new league. I'm still noticing most game sound disappearing entirely on Xbox One X at random times, especially when moving currency and items to Stash.. Can someone please have a look at this ?
"
Tvitser#0857 wrote:
In the Q&A with ZiggyD was said, that it was only a half of the patchnote
I hope it`s true and that what we have seen today it`s not "other half". Because it will be very shitty, if there will be no scarab bufs/changes. It will be very tough for players to farm scarabs without abyss hoards.
Maybe, Im just traumatizing, but what strats will give you as much loot, as alva/abyss was? Risk nerf is fine, it was quite unhealthy for the game, but i just dont know what will be the reason to make really strong mapper, if difference between all strats will be 1-2 divs/hour.
TLDR: They stole "fun" part of the game for me, but gave nothing instead


First of all -> Why "fun" ? Does the game not make FUN to play for you? I guess thats a YOU problem then.

They stole nothing. They made the game more healthy to close the gap a little more between Dad-casuals and streamers-without-life/unhealthy-gamers. :)
(u know what i mean...)

They try to fix economy little bit by nerfing all the juicing methods... or most of them.
The hardcore-farmers always flood the economy so the most players cant even efford most of the items a week after season start... thats sad.

tbh - ill have more fun i guess. More than only a weekend because all items after that are to expensiv.
Dont know how to say it properly: Changes and Nerfs / Buffs are GREAT - even if they hit hard... but doing every single league the same to juice the shit out of the game to get first day headhunter and more is just lame and the meta NEED to change alot !
"
"
Tvitser#0857 wrote:
In the Q&A with ZiggyD was said, that it was only a half of the patchnote
I hope it`s true and that what we have seen today it`s not "other half". Because it will be very shitty, if there will be no scarab bufs/changes. It will be very tough for players to farm scarabs without abyss hoards.
Maybe, Im just traumatizing, but what strats will give you as much loot, as alva/abyss was? Risk nerf is fine, it was quite unhealthy for the game, but i just dont know what will be the reason to make really strong mapper, if difference between all strats will be 1-2 divs/hour.
TLDR: They stole "fun" part of the game for me, but gave nothing instead


First of all -> Why "fun" ? Does the game not make FUN to play for you? I guess thats a YOU problem then.

They stole nothing. They made the game more healthy to close the gap a little more between Dad-casuals and streamers-without-life/unhealthy-gamers. :)
(u know what i mean...)

They try to fix economy little bit by nerfing all the juicing methods... or most of them.
The hardcore-farmers always flood the economy so the most players cant even efford most of the items a week after season start... thats sad.

tbh - ill have more fun i guess. More than only a weekend because all items after that are to expensiv.
Dont know how to say it properly: Changes and Nerfs / Buffs are GREAT - even if they hit hard... but doing every single league the same to juice the shit out of the game to get first day headhunter and more is just lame and the meta NEED to change alot !


sadly that wont hold no-lifers and streamers much, since there are many ways of 'earning' currency, they will just switch to what works and still ruin the market for others
What would mr Siklic do if he was in this post?

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