Path of Exile: Keepers of the Flame Teasers
please bring back heraldstacker
|
![]() |
Let's start everyone at 10k depth in delve too!
And give everyone all atlas passive points when they create a character! It's also a pain not having multiple mirrors when we start! Hell, maybe you could just play the game for us! This is not a QoL, it's just removing content. |
![]() |
Thanks, I guess? I liked heist the way it is but pretty sure most complained about doors. I don't think many players give up heist because they just didn't want to run that first several contracts. Idk, I feel like taking grind out of the game won't lead to more fun.
How about you remove the doors on the way in and add an affix "% chance that performed job is instant" so that we could stack instant barricade unlock chance on the way out? Is it crossbow or is it assault rifle?
|
![]() |
League name ripped from dark souls...out of original ideas
|
![]() |
I'm for this.
Heist isn't my favourite machanic, but I will do it in some leagues, just the hump of getting them all levelled and a full set of gear for them, could be off putting. I will now be much more likely to engage with Heist as a result. |
![]() |
tbh what about mass planning blueprints like when you do 100 200 300 400 wings and have to plan 3 people on each seprate thats the pain not the noob barrier of people not wanting to run some normal contracts to unlock all and lvl them up
|
![]() |
Removed the rpg aspect of Heist. The doors are the problem, not the level 1 of rogues.
|
![]() |
...
Dont remove content, this is not qol Anyone can level up a rogue in a short period of time, it only takes some contracts Complete the heist story instead if you want to add something. + make it more competitive reward-wise. Last edited by ZoroAsura#1732 on Oct 18, 2025, 10:47:15 AM
|
![]() |
On one hand I like the change because that part was annoying for me personally but I feel overall, without other changes, it is a bad thing. Now heist is end game from the start, which means way easier/more loot. You can just equip the best gear on them from the get go. There is far less feeling of progression. The only thing this does it makes it so someone who maybe wasn't going to do heist might do a few now. Because the people that already heist would do it anyway and the people that don't won't. So the whole change will just get a few more people to do a little heist... but why?
|
![]() |
Next QoL Story skip?
|
![]() |