Path of Exile: Keepers of the Flame Teasers

Looking good. Now if only we could have a few more Atlas Passive Skill Trees for more fun experimenting with different mechanics without having to lose some of the favorites we worked so hard to build.
Holy QOL
Hooooly stacked deck QOL? I'm gonna spend SO many divines buying them and gamba-ing. Lets gooooo best patch in PoE history. We're also getting asynch trade. I might actually play this league for more than 1-2 weeks lol
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It looks like this is happening.
Last edited by Yrone_GGG#0000 on Oct 20, 2025, 12:04:54 PM
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Rene2706#6226 wrote:
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[Removed by Support]



It looks like this is happening.


WHAT WAS IN THIS REPLY I NEED TO KNOW IT WERE THEY ONTO SOMETHING
So will all of this be coming to POE2...?? Or will you just not care about all of the loyal players who have been playing POE2 for a year. It just seems to me the GGG have only began caring about the POE1. But you will never give POE2 players stacked decks, because you want the plaerbase to only care about the first game. Poe2 had 600k players at launch while poe1 only at 130k for its peak.
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So will all of this be coming to POE2...?? Or will you just not care about all of the loyal players who have been playing POE2 for a year. It just seems to me the GGG have only began caring about the POE1. But you will never give POE2 players stacked decks, because you want the plaerbase to only care about the first game. Poe2 had 600k players at launch while poe1 only at 130k for its peak.



poe2 is in early access, so chill out. What kind of problems do you have to have to be so angry?
Y'all got any more of those teasers? Seriously though, only 3 days to reveal, time to pump these rookie teaser counts up! :)
Excited about the Stacked Decks!

@GGG - will this apply to Veiled Scarabs in Standard? I still have 1000s, and I don't think I'm alone.
Please address this current meta of map mod stacking and effect stacking.
It's boring. You dump most of your Atlas points into garbage generic nodes like quant, map effect, scarab drop chance etc.
Not actual league farm.

Nerfing risk isn't enough.

We need solid revamp, like cluster jewels for Atlas that only contain league affixes. No quant or map effect on them. So players have a choice where to put their points - instaed of scaling map affixes we could scale actual league farms.

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