Give us no-loot no-xp infinite revives mode for maps
" What is stopping you from doing what I suggest? Why should GGG spend any dev time on a problem that is already solved? SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.
https://poe.ninja/poe2/pob/ba84 |
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" Again, being disingenuous. Might start reporting now lol. |
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It's a bad idea and folks disagree with it. Doesn't mean you need to keeping quote/replying them and calling them trolls or threatening reporting.
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I'd like to practice on the Trials that don't give Ascendency points without fear of experience loss.
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" Dying 100 times in a juiced map is not succeeding. If you want dopamine, then try to finish juiced maps without dying. I mean, hardcore players also do juiced maps and survive them, so why can't you? If you want a challenge, go on HC... |
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" You are cheating and experiencing the game free of risk vs reward. What makes POE special is it literally costs you to die. Remove that, and nobody has to care about anything anymore. Why can you just not get good or follow a meta build? Nothing is stopping you. |
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I’m so sick and tired of reading what poe 2 players want and think are good ideas it’s not even funny. It’s satire levels of stupid at this point.
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