[Suggestion] Ingame Pool / Voting for major changes.
" So what will they vote and why? Theres is money to be made in farming, not so much in voting. |
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" The same reason people make computer viruses The same reason people DDOSed the crap out of this game for most of its release. Should be pretty obvious this will happen Same reason people sell reddit accounts with a bunch of karma. Influence things to their liking in a nefarious way. Mash the clean
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" For anyone to have a meaningful impact on the votes, they would have to use tens of thousands of dollars on accounts. (30k to have a thousand accounts). And still that individual would have less than 2% of the current playerbase votes. Money well spent? |
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This could only be resolved by a surprise vote, so the person wouldn't be able to campaign or anything like that.
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" This is pretty near sighted First, keys were given away by the thousands. Partly why we have such an immense bot population to begin with. Second, bots control the in game market already. So game decisions and direction is something they already do each league. Third, and more importantly, this game on release is not 30 dollars. It’s free Unless you are trying to say have a vote now in early access and never again. Mash the clean
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" Early access will last for a year or two, and it's purpose is to make the game better. What a better time to vote. |
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Imma vote a hard no. I've been involved in open source game development that did exactly that.
It's terrible, slows things to a crawl, and makes a subpar game. Let developers develop. |
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" In the end surveys are a systematic method of gathering feedback. In some cases it's more better than the unsystematic one, such as this forum. For example, a weekly question on login would be nice: "Do you consider ES superior to other defences?" Yes or No. |
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agreed, science also agreed.
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" A form of poll/survey system can still help that, though. "Does the game feel better than it was before?" level of feedback. Give them a chance to articulate what's wrong if you want to go all out. Having players suggest solutions is a bad idea, but allowing the players to provide structured feedback in a way that can get cataloged appropriately automatically would be valuable if they intended to actually use it. I suspect a big problem right now is that feedback has no structure. 2/3 of the major sources of feedback that I'm aware of aren't in GGG's control (Steam Discussions and Reddit), and the forums are a mess. Tons of threads that devolve into pointless debates about things that will never change, or people just having petty, irrelevant debates that don't even talk about the problems anymore. Then, there's actual good feedback buried between the noise. How do you really consolidate this into actionable feedback? Maybe you could get a team of community managers that try but, truth be told, the lack of any form of data structure makes that a monumental ask. Giving players a structured avenue to provide such feedback would make this job significantly more feasible. I honestly wouldn't be surprised if nothing that people post about on these forums ever ends up in the view of someone that can do something about it. Maybe if there's enough top level threads about something, but by and large I don't think it does. Last edited by Polantaris#1920 on Oct 7, 2025, 10:20:54 PM
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