GGG put max cap on MOVEMENT SPEED and DPS. This is the only guaranteed solution for OP builds!!
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+1
Poe2 turned to be worst than Poe1. Give us all unlimited freedom to choose what's best for our build or put caps to everything making game hard to master but meaningful like games in 1990. |
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+1
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" in Poe1 there was cap for ignite damage. Was around 32 milliom if I remember correctly. Done it few times. |
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" Indeed of course they can add caps. It's matter of time until it comes to poe2 with so many insane values. Becouse game is in the start of development, Devs allowing such meta insane stacks that make game one click clearing. Lets hope for some breaks in later patches. |
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My question is, why do you care about how someone else plays?
I cannot fathom why other people are obsessed with how other people play when there are so many other broken systems and mechanics that actually have an impact. |
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" Because is teaming game... despite some lonely wolves players. And teaming game requires equal power and options for all players. Until now 20% of players ruining gameplay experience of the other 80% due to the unbalanced classes/skills/etc |
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I'd like you to clarify HOW are 20% of players ruining the game for the rest 80%.
You are not keeping up with the rest 4 in the group? Or not doing as much dps? Let us hear it. |
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" All it says is build diversity is a nightmare. Minions sucks, Mercenary sucks, Warrior even worse etc. Players see astronomical differences between 2 classes and the rest of them. Teaming with these classes is a nightmare in all meanings. How i suppose to play with the rabbit when i run like turtle. How i suppose to provide DPS support to team when only one player from team by each own killed the boss already with one click fast without even moving. I don't understand why you people do the obvious questions that don't need answers at all. You know already the answer but you keeping asking to save what??? Your honor, your class, your build??? |
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If you're playing comeptitively (and it seems as if you are as you're concerned with how other players are playing the game and playing it better than you)..
Than you either A: need to adopt a strong build (plenty of guides out there). B: spend time and theory craft your own build which is equally as strong (this is a lot more difficult but can be rewarding).. The idea of just capping everyones damage so everyone is basically hitting a brick wall with their builds is a laughably bad idea for this type of game. That will remove a lot of creativity and depth. Last edited by Icesinnox#6517 on Oct 27, 2025, 7:39:25 PM
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" I'll let you on a secret. Many players make their first char in league Dead eye. Just because it is fast, relatively easy and can bring currency to table. Aftger that they either make something else from the dead eye or make the char they want. So they can get the movement speed to warrior etc. My go-to is bloodmage+Arc. If I break the bank, mayube I'll make another build. But I'm kinda with you. I leveled one melee in Poe1 to lvl 100. Phox's build. It is kinda mond shattering, but in the end you have pretty much un-killable char. I ain't saving anything. But I thought you mmight wanna write it down what sucks. You need skill speed+attack speed (in every item u can) and movement speed. It is all gainable, but not cheap. And it is always a trade from something else. |
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