0.3 > 0.3.1 Because the new Quantity amount is complete nonsense, And waste of time
" No, I don't. You're not only getting exalts, you're also getting other drops such as random items. If you're counting only raw currency, then yea But there's too much loot anyway, it shouldn't have been buffed so much in 0.2. Right now it's still too much in my opinion |
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" If you aren’t earning more than 2 exas from a map then the quant changes had no effect on you You simply don’t know how to pick things up off the ground if you cant get more than 2 ex from a map Mash the clean Last edited by Mashgesture#2912 on Oct 1, 2025, 11:04:23 AM
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I disagree with you on this. They've tried the same thing over and over again, apologizing repeatedly. It'll happen again, and it'll result in an apology. But I don't know if it'll happen in this league or in 0.4. Claiming to make tablets 2-3 times stronger and then increasing the Quantity from 7 to 10 is lying. The real number should be 9-21...
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" just like they said theyd reduced the ammount of ground effects in maps. they are still everywhere. and almost always at a junction, or in points where you literally have to walk threw them to progress in the map like narrow paths. which this games maps have a fuckload of. having 5 instead of 7 areas of cold ground doesnt mean much when all 3 of the paths you can move to, have them in the junctions/cross roads/is in the narrow path you have to run down for 2 screens straight. - and honestly. no one would give a fuck about cold ground. if it did the same thing to npcs. infact. it would be praised as immersive. i would put my life on the line to say people would be recording npcs falling and slipping effectively stunning npcs, or even just watching them SLOW DOWN... and throwing praise like a roman procession in the old times. Last edited by Innuendos#5095 on Oct 1, 2025, 12:44:44 PM
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Did 6 maps after the update before I went to work, got 4 raw divine drops, and 2 exceptional base boots which yields 20 divines from the market within an few minutes of putting them up for sell. Just throwing it out that I find the drops to be fine?
The plus is I as a solo player don't have to look for "Suitable place" for hours just to set up 3/4 towers just to run 5 to 8 maps anymore, I can just roam around in any direction putting 3 tabs doing 0 revive maps (which I am not a big fan of) and staying alive by not trying to face tank anything. Raw currency drops should not be the only judging point to think this update is not good, it is good but GGG also said 0.4 going to see update on this again? or am I wrong about that statement? |
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tower juicing gone = good
everything else can be adjusted with just numbers |
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This is one step forward in the right direction, but two steps back.
even a simple 2 tower overlap that i typically do not do , already 42% quant. This giga-nerf do not feel good at all to map. IGN : Relithh , Stronkberry
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" I feel like someone has probably already explained this to you or you've seen someone explain it to someone else and in either case you've chosen to ignore it. 0.3.1 didn't just increase the strength of tablets, but it allowed you to run every single map with 3 tablets worth of buffs. 100% of maps. Every. Single. Map. You can choose to ignore that and pretend it's not happening and act like it doesn't represent a massive buff to your average output per map but you're either being deliberately disingenuous in which case I would just say GGG isn't going to be fooled or you're just not doing the math properly in which case I invite you to just spend a little bit more time running the numbers. |
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" No, it's not. it's the drops |
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" Have you searched for any rare tablets on trading sites or asked around in-game? The maximum quantity received is between 4 and 10? What exactly makes this triple? There's no need to do the math. Almost all other tablets increase between 2 and 3 times. They've only touched on the quantity... |
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