0.3.0c Patch Notes

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Jainisom#3879 wrote:
At this point just give us stamina when running and remove the fall animation, it's a better downside then guaranteed die if I fall in a juiced map, cause if you fall in a giga boosted map doesn't matter your defenses you will die. I still don't get why we have to get a down side in every thing in the game this is just stupid.


Sprinting is designed to make moving around a near empty map to get back to rares or encounters you passed by much faster, if you want to use it to run around a map at turbo speed while still fully populated, then it's on you.
I guess we are still ignoring the fact that elemental sundering is not consuming freeze from allies affected by frost mage ice armor command. My build still dead, sadge
What happened to the maps I've done near Sealed Vault then? Are you going to refund those maps? The Idol of Estazunti is not cheap and I could've gotten at least one with all the maps I did. Please at least let us redo the maps.
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Guys... please. It's been two weeks already and this bug is still unresolved:
https://www.pathofexile.com/forum/view-thread/3832074/page/1

SSF characters are bricked and can't leave Qimah, trade characters have to resort to jank to get unstuck.


Just ctrl + right click at the login screen and you can spawn somewhere else.
Hot Take: Having a stun at all when you run into something while sprinting is a monumentally stupid design choice when 90% of the maps either have a lot of narrow pathways or lots of clutter to hit. Sprint is entirely useless the vast majority of the time.
Considering Ritual Cadence was highlighted in the gameplay reveal, I'm very surprised it's still left in a non-functioning state; where it never updates targeting from the first cast location/target, as well as being unable to weapon swap without breaking it.
Last edited by Zikah#4309 on Sep 11, 2025, 7:23:33 PM
While Ox Talisman does drop, did anyone notice the talisman doesn't do anything? I don't get any block chance from the talismans after slotting into shield


EDIT: No worries figured it out, it was a local block chance increase, which does nothing for you when you're using Renly's Training Ascendency node from Warbringer, since it increases your base chance to 35%
Last edited by Sephirya#4784 on Sep 11, 2025, 7:30:51 PM
pleaseeee fix blasphemy, still getting bricked.
euhhm i cant gain frenzy charges anymore. Edit: Nvm Fixed :)
Last edited by RevoltLive#9856 on Sep 11, 2025, 7:47:29 PM
Some good changes in here.

I'd like to see further improvements on abyss rares that have shroudwalker and leave consecrated ground/whatever aoe degen trail they have and greatly limit the occurrences of their spawning. Or just remove the combo. It's kinda crazy overtuned.

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