0.3.0c Patch Notes
dx12
Shader compilation is endless in hideout. After a while f1 menu say cpu 130 drive 300 mb/s all textures switch to potato and fps is around 8. After waiting its gone, but its comes back again and again |
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Please optimize multi-core threading, frame drops are terrible
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Is frost bomb functioning g properly with orb limits? Before when paired with spell cascade it would summon 3 bombs. But now it summons 3 and 2 disappear/fail due to a limit of 1. This is a new change in function from previous patch, even when it also had a limit of 1.
"As you are now, I once was.
As I am now, so shall you be. So be prepare to follow me..." |
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Game crashed three times already after update, wtf...
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just tested abysal waystones, still 20-40 fps at some points, 60-70 at most :( on a rtx4070, i7 14700f, 64gb ram
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Can you change the hitbox on some hideout items? I got a building stuck up against the wall blocking some stuff and i cant move it without deleting my whole set up.
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"Fixed a bug where Sealed Vaults could sometimes fail to spawn an Idol of Estazunti nearby." - Thank you!
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Blasphemy is still bugged, jeez
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Thanks for the continued support. The patch has been great and the improvements to the game are well received by the majority!!!
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Guys... please. It's been two weeks already and this bug is still unresolved:
https://www.pathofexile.com/forum/view-thread/3832074/page/1 SSF characters are bricked and can't leave Qimah, trade characters have to resort to jank to get unstuck. |
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