Path of Exile 2 — Network Spikes After Patch (0.3)
" i put also the router on a local hamster, works all the tiem. even more perfecterly Last edited by MorwoPoE#3287 on Oct 3, 2025, 2:44:14 PM
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most of my friends quit, not because they were bored of 0.3, but because the lag is unplayable.
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" This worked, thanks. I'm shocked GGG is doing traffic via IPV6, when many countries and ISP's are not using that tech yet ... the fix for others ---> https://www.reddit.com/user/Branimau5/comments/1n4yin4/the_singular_fix_for_my_ping_spiking_and_packet/ |
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Same here, ton of latency spikes to every EU Server.
Even with IPv6 disabled and static IP. Sometimes there are just spikes to like 1000ms ever 2 seconds, sometimes it just freezes and ramps um to 50k ms until it disconnects. Campaign, Trial of Chaos, Trial of Sekhemas there are no issues at all. Stable 18ms. MTR to my latest Map shows no issues on my end. ![]() Last edited by mrbuurns#1747 on Oct 3, 2025, 5:58:36 PM
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Unplayable the internet spikes are crazy , all my friends in Europe same issues
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I am having the same issue. I was mapping and all the sudden it just starts lagging. I turn on the monitor and its the network.
I can run anything else and surf the internet with no delay or play other games. Please look into this GGG. |
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Same issue here. Constant network spikes from 30-40 to anywhere between 200-1000. The game is literally unplayable.
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Same.
I have 1 gig up/down and a "normal" ping of ~20 ms. but even when not fighting mobs, while just walking, ill spike to unplayable levels. Also I get shader loading spikes on the performance graph too. This game needs some serious optimization. |
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