Content Update 0.3.0 — Path of Exile 2: The Third Edict

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Casycoes#7781 wrote:
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Warrax#2850 wrote:
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Casycoes#7781 wrote:
dude your playing softcore and your highest lvl ever is 91 dont act like u know anyhting about this game.


People like you judging others based on their profile is the most stupid thing I ever saw, let alone judging them on their PoE1 characters when discussing PoE2. Only people without arguments will judge someone based on a profile. Maybe you should learn to repond properly instead of using low iq "tactics" just to dismiss opinions you don't like.


"This profile tab has been set to private, or you lack the permissions to view it."

ahahahahah ofc it is :3
low iq tactics ? that guy qoutes me for a question about curses, basicly using me as an example of random ranting about stupid shit.
i dont know this guy so my only way to judge him is his poe account and other forum posts, btw his only other forum post is ranting about getting oneshot to chaos damage with 40%chaos res and 4200 life ... prolly dosnt even understand that he is taking more than double the chaos damage that he would take on 75%res but hey he is probably very smart.
so yeah what would you conclude ?
mr. private profile


I meant to quote the dude after your post. The one said biggest issue is gamers. I missed click. Did not mean to target/ trigger you with your genuine question.

That being said, my previous post about chaos damage was about volatile plants that got fixed later on.
And in a more general approach, it is indeed not the best to respond to a message based on the speaker background, and not the message itself. But i'm sure you would not have answered this way if I would not mistakenly quote you.

Wish you a good next league.

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The Giant's Blood Keystone Passive Skill now halves the amount of Life granted by Strength.


Can you clarify if that means instead of the 3x attribute requirement or additionally to that?
Um... nothing about optimization in the patch notes.. shouldn't that have been a high priority after .2? GGG can make all the changes they want but if nobody can play the game none of this really matters now does it.

Also.. lmfao they said buffs all I see are a bunch of nerfs in the patchnotes. Although there are some good changes such as using skill gems more than once, which will open build diversity.

RIP warrior lmao why. As if warrior wasn't already clunky and slow, here have some nerfs
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Gonan2#3416 wrote:
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The Resolute Technique Keystone Passive Skill now grants Accuracy Rating is Doubled instead of Your Hits cannot be Evaded.
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bro what are they doing bro man man man imagine u invest in aoe and u also have to invest in accuracy and dex AS A WARRIOR omg.. bro man..
Last edited by JamesVan1012#0888 on Aug 21, 2025, 9:29:33 AM
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Rhym3z#0259 wrote:
Nothing about optimization is concerning. Especially when some of the skills changes shown show more effects and projectiles.


The most important and conerning thing people shouldnt be overlooking, it baffles me.


+1
Dude, why did they nerf warrior skills? Less hp and damage.
Async trade has to be a joke right?
While the idea is sound it's so poorly implemented.

Should we just change how trade works?
No lets run two different systems in parallel.

New stash tab.
Still website based.
Normal trades and async trades show in same search.
New NPC to crowd the hideout.
Still have to travel to a hideout.
Have to find NPC in random hideout.
Costs gold to list and purchase.

I don't understand why GGG has to actively make things difficult for the player. It's like you just want to be abusive to your player base. Here's the Faberge Egg you wanted, and then just smash it on the ground.
for me missing a lot of info without th tree, but at this point:

i quit sure i hear somewhere they want to all skill become viable .
maybe i missunderstood.

i certainly go to play this one in 2/3 week but if you tell me in the past i gonna play poe for the lore i never believe yyou, but i really want to check the act 4..( and leave until the act 5-6 )..sad.
Frozen Locust needed no change, the nerf was uncalled for.
You get stuck in a body block situation.. now I have to spam it 15 more times to get the same affect
You are being charged by a monster about to swipe.. now it is no longer a deadly retaliation
The skill is dumb anyways…. Only fun if you can time the explosion early.. now you do no
Damage…
Bad I’m no using the skill anymore.
Great nerf. Thanks for watching people that got stuck in a corner and spammed it
Great nerf. Thanks for seeing someone use it in an ‘“unintended way” that was actually fun. Sorry the skill is kinda lame unless you can pull it off. Now it is nerd so there goes the DMG. Cool now I have to find a skill that functions similarly but does damage. Cool
So extremely disappointing to see poe 2 devolve into poe 1.5 thanks to the zoomer tik tok generation that just want to move at 500% movement speed and blast 5 screens of monsters with 1 button

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