GGG has a Ben problem.

I always enjoy reading posts from you as its great bait.

Personally, I think GGG has a balance problem - it feels like they cant do a 3.15 again (which I highly enjoyed) and they cant seem to just nerf the most blatant OP Skills (RIP Hexblast) and Ascendancy (Trickster) into the Ground.

Yes, a new OP skill will take its place but at least it will be a 'new' discovery and something that can be on the chopping block next patch while adding newer/updating skills.

TLDR; game needs harsher nerfs to OPness.
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"Remember, youre the best."
One thing I dislike about PoE in general and such events in particular is "the power of preparation". Basically it goes like:
1. Before race: Plan build.
2. Before race: Plan progression.
3. During race: Execute.
It would a lot more fun to make the actual progression gameplay much less "deterministic" than it is now. This would also lead to PoE/Event to not be "solvable". Ruthless mode did some changes in the right direction but unfortunately it didnt go far enough and also comes with issues.

Some of the things that could/should be done:
- Severely limit access (by RNG) to skill and support gems, uniques, notables on passive/ascendancy/clusters, keystones, pseudo-uniques like Essence skills.
- Reduce the power of deterministic crafting.
- Balance the game better.
Players would then have to play the drops instead of their preplanned builds.
No wonder it's lost, it's in the middle of the jungle!
Previously thought this was a dedicated troll. But a quick search on the mmorpg forum, WoW forum, reddit, and other platforms I think this guy really believes in every word he posts.
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Previously thought this was a dedicated troll. But a quick search on the mmorpg forum, WoW forum, reddit, and other platforms I think this guy really believes in every word he posts.


Dead serious. If I am the organizer, The winner would be decided by Mahjong. But you wouldn't call it a POE competition. If Zizaran want to, he could decide who is the winner is by drawing lots. It is about who decide the rules in a competition.

If people are unhappy with the game, the problem is who decide the rule. GGG created the game and made the rules. If there is a problem with the game, If a game feels stale or too difficult, the fault lies with the developers.

GGG will be the stick in the mud and like to keep things the way they are. Basically it will fall on deaf ears.

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Previously thought this was a dedicated troll. But a quick search on the mmorpg forum, WoW forum, reddit, and other platforms I think this guy really believes in every word he posts.


Dead serious. If I am the organizer, The winner would be decided by Mahjong. But you wouldn't call it a POE competition. If Zizaran want to, he could decide who is the winner is by drawing lots. It is about who decide the rules in a competition.

If people are unhappy with the game, the problem is who decide the rule. GGG created the game and made the rules. If there is a problem with the game, If a game feels stale or too difficult, the fault lies with the developers.

GGG will be the stick in the mud and like to keep things the way they are. Basically it will fall on deaf ears.



Makes sense, I believe I found OPs main account and wonder if that's really the problem: he can't compete fairly and his only chance at winning anything is by lottery.
Well, good luck beating Ben in a lottery. From what i recall he found 2 Nimis in 1-2 Gauntlet sessions, a headhunter he did not need, casually rolls t1 mods that are 1 in 10k odds....Highly likely he is on a promotional client to motivate his thousands of viewers to log in, because you know it could be you that finds this item....On top of that he seems to be able to process information faster than anyone else...But i consider it very likely these white listed accounts exist e.g. also in MTG. I don't think everything is rigged but there is some riggness involved for sure jsut for the good promotion of the game.
Last edited by Strickl3r#3809 on Aug 18, 2025, 7:32:08 AM
This whole post is absolutely laughable. Thin ben guy has no advantage over any other player. End of story. The ben problem. Lmao
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Benjymin#0956 wrote:
This whole post is absolutely laughable. Thin ben guy has no advantage over any other player. End of story. The ben problem. Lmao


one might even say the game became 'Ben2Win'
Yeah, not sure why this is even a topic. Kudos to Ben for his achievements but if you ask me, what Jungroan did this gauntlet was far more impressive.
If your uncle Jack helps you off an Elephant, would you help your uncle Jack off an Elephant?
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Kopogero#0635 wrote:
Steelmage and Zizaran when younger and poorer were competing and did quite well given the pool of competition, but now and for a while they've taken the back seat, becoming merely spectators like many others once PoE players.

PoE peaked around 2018-2020, but even then the greatness of PoE was overshadowed by balancing issues that were so severe there were some restrictions or bans in the Gauntlet, but oddly not sufficient so more could overcome the content.

Through the years the Ben problem got worse and worse, because the learning curve of PoE stopped or stalled. Every year the game was more of the same or similar from its original state, and the further "hand holding" added only worsen the problem.

Now, that the latest Gauntlet happened I didn't want to rain on the parade, because based on the reception of the event there's still quite a strong interest. Regardless, I'll get back to the topic of the Ben problem.

Despite how most perceive Ben as an exceptional or "godly" player, I see him as a someone who's prepared to do or sacrifice whatever it takes to "win", because in the end that gives him some satisfaction, a great feeling and confidence boost. There's also high expectations from most within the community of him to perform and especially now overtaking Zizaran alongside other established streamers in viewership for a while, it's a lot more rewarding beside whatever $ he receives from the event.

The Russians, Brazilians, some Europeans and others participants from the developing countries, whatever $ they win its a lot more compared to those playing from the developed regions. Example, last month I earned around $7500 USD for what I do in 20-30 hours through the week and it also comes with a lot less stress and as I'm now in my 40s I still enjoy gaming like I always have, but the $120 USD spent on all new product releases in the last 175 months the industry has a serious problem.

When it comes to GGG Ben problem they have options how to fix it, but I don't think they ever will, because of this notion that it may "upset" many by introducing big "changes" that many will have to adjust, but big changes it's exactly what is needed.

Example:

PoE 2016=2018 rewarded players who were gifted for being intelligent, and what I mean by that is, no matter what game I've played I've performed beyond my competition in its unknown state, because I'm adapting or "solving" challenges in real time, better and quicker than most of my competition. GGG created its own Ben problem by designing a game that may feel complex to a new player, but its quite simplified for someone who's already explored, studied and solved, especially in its current "hand holding" state and the scripting use.


Whatever themepark content they're going to release each new league won't solve the problem that its only going to get worse, but drastic and necessary changes to make the game feel like we're playing a "new" and "unknown" game / league / expansion, call it whatever.

POB has to go, uniques have to go and anything that's on rails, themepark, static features or content must be converted into dynamic and what I mean by that is the moment I create my character and log into the Path of Exile world everything I'll encounter or experience must be full of new and many choices on how I'll progress my character power, from ascendancies, skills, bosses, atlas etc. My character experience (my PoE world) to be different from everyone else, like different / altered ascendancies, skills, bosses, everything, completely UNIQUE experience per CHARACTER created.

Whatever I'll encounter will be at a scale of minus to plus 50% and I'll have to find a way to "deal" and "overcome" it, like everyone else. That's how you fix the Ben problem and it's the only way.


There is no problem as 99% of the playerbase doesn't care about events or races. It's fun to have those events, but nothing more than something for the top 1% to dive into.

If you can't beat Ben and upset he always wins there is only one solution...

Skill Issue - GET GUD

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